Rendez-vous in September on the Lazzaretto Vecchio island (link), few miles outside Venice for the main european event for VR artists and producers. Part of the official line-up of the Biennale Cinema, Venice Virtual Reality will showcased 40 immersives experiences (list).
Main competition is divided between a VR theater and installations, including interactive and/or linear experiences. Last year Best VR Award was ARDEN’S WAKE (EXPANDED) by Eugene YK Chung (USA). 2018 AWARDS
COMPETITION – INTERACTIVE
Last year award was LA CAMERA INSABBIATA by Laurie Anderson and Hsin-Chien Huang (USA, Taiwan).
COMPETITION – LINEAR
Last year award was BLOODLESS by Gina Kim (South Korea, USA).
OUT OF COMPETITION – BEST OF VR – INTERACTIVE
OUT OF COMPETITION – BEST OF VR – LINEAR
OUT OF COMPETITION – BIENNALE COLLEGE CINEMA – LINEAR
This part is a special program for artistic training and internships for young people. (link)
With the support of experts and international specialists in the field, BCC-VR will help existing independent filmmakers and creative professionals from all over the world to appropriate the medium of VR and learn how to adapt their knowledge to VR in a fluid transitional way. In the process participants will acquire the specific know-how around 360° immersive storytelling that will redefine the relationship between story and audience.
If you’ll be around, contact us (email@example.com) or on social media.
Featured image : link
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XRMust is a must for XR lovers, obviously.