Zero Days Vr

The true story of a clandestine mission hatched by the US and Israel to sabotage an underground Iranian nuclear facility told from the perspective of Stuxnet, a sophisticated cyber weapon, and a key NSA informant. Audiences experience the high stakes of cyber warfare placed inside the invisible world of computer viruses. — Not gonna lie: […]

Runnin’

Step into a neighborhood record store and be transported into a retro-future world in this VR experience that sends you into a surreal, high-energy, interactive dance party, driven by Reggie Watts’s and John Tejada’s music track “Runnin’.” Pushing the boundaries of volumetric capture, dancers invite players to find a way to activate the magical jamboree […]

End Of Night

End of Night is a CINEMATIC VR experience about the tormenting memories of one man’s escape from Denmark to Sweden during WWII. It is an artistic mix of advanced technologies such as photogrammetry and volumetric video, blended together into a collage-like 3D universe. Although realistic in its depiction of war-torn Copenhagen, and based on real […]

Fragments (2020)

Fragments is a heartbreaking real-life testimony, volumetrically captured to allow the viewer to navigate the complex world of love, grief and memory. ‘Fragments’ is an award winning immersive documentary. It uses volumetric live capture to journey into the mind of Lisa as she remembers her lost love, Erik. Within a fractured room, fragments of past […]

All Kinds Of Limbo

All Kinds of Limbo is a unique musical performance developed alongside the NT’s 2019 production of Andrea Levy’s award-winning novel Small Island. Lyricist and vocalist Nubiya Brandon, musician Raffy Bushman and the Nu Shape Orchestra take the audience on a musical journey inspired by the influence of Caribbean culture on the UK’s music scene, with […]

A#4 Biface

The BIFACE project is the last part of cycle of art work called ANIMO. This cycle is inspired by the theories of the evolution of life and proposes, using both sides of a mobile, an innovative perception of images of bodies (live size), movement, dance in augmented reality. Users equipped with tablets see the digital […]