-
“it was all about creating and maintaining a trust and a transparency in the process between the participants and the creators” – Mads Damsbo (DARK ROOMS)
DARK ROOMS, presented recently at Venice Immersive 2025, is an embodied exploration of human psychology through the prism of sexuality, directed by Mads Damsbo, Laurits Flensted Jensen and Anne Sofie Steen Sverdrup. Three viewers are invited to explore inner spaces, each one a private, intimate story told and co-created with real peole – Anjay, Trixie D.,…
-
“Having a strong digital ecosystem should encourage the local art scene to take an interest in it” – Ondřej Moravec (Art*VR Festival 2025)
Created in Prague in 2023, Art*VR has grown every year since. With new sections, new formats, and a consistently strong editorial focus, this event dedicated to immersive creation is increasingly making its mark—and gaining importance within the industry. We take a look at an ambitious third year, in the middle of a big month for…
-
“A story built on multiple layers of time and space that naturally lend themselves to the medium of VR” – Singing Chen, Chuan Ming-Yuan, Huang Yu-Jie (THE CLOUDS ARE TWO THOUSAND METERS UP)
Winner of the GRAND PRIZE at Venice Immersive 2025, THE CLOUDS ARE TWO THOUSAND METERS UP is the beautiful and poetic new piece by Singing Chen, following the acclaimed THE MAN WHO COULDN’T LEAVE. After the sudden death of his wife, Guan discovers her unfinished novel — a tale intertwining the endangered clouded leopard and…
Last Experience (+)
-
A LONG GOODBYE (2025)
-
DARK ROOMS (2025)
-
MNEMOSYNE (2025)
-
ORANOVA NIGHT MARKET (2025)
-
INTO THE MANHOLE (2024)
Next Event (+)
-
The first edition of the Annwn Prize unveils its 25 nominated immersive works
Read more: The first edition of the Annwn Prize unveils its 25 nominated immersive worksSome of the world’s most innovative and creatively ambitious artists and studios are in the running for a new global art prize, established to celebrate and define excellence in using creative technology to immerse audiences in new worlds. Today, Wednesday 1 October, the Annwn Prize – the first global award that celebrates excellence in immersive…
-
“Making films for Vision Pro is a return to a true cinematic approach” – Frank-David Cohen, Sixtine Rose (Immersive Flashback)
Read more: “Making films for Vision Pro is a return to a true cinematic approach” – Frank-David Cohen, Sixtine Rose (Immersive Flashback)Is immersive technology bringing film formats back into fashion? While all location-based experiences are on the rise and consolidating their place in the market, video seemed less attractive, between difficulties accessing stores and the stranglehold of real-time engines on productions. Apple Vision Pro, with its high definition and individual entertainment strategy (still developing in terms…
-
“What people need now is a return to beauty, and we tried to carry that into this experience” – Kristina Buozyte, Vitalijus Zukas (CREATION OF THE WORLDS)
Read more: “What people need now is a return to beauty, and we tried to carry that into this experience” – Kristina Buozyte, Vitalijus Zukas (CREATION OF THE WORLDS)A guided deep dive into one of my five favorite experiences at Venice Immersive 2025: CREATION OF THE WORLDS CREATION OF THE WORLDS is a VR experience inspired by the visionary art and music of Lithuania’s most renowned artist, Mikalojus Konstantinas Čiurlionis. This poetic VR odyssey is both a meditation on creation and a metaphor…
-
“ASTEROID is by far the most ambitious project of my career” – Doug Liman (30 Ninjas)
Read more: “ASTEROID is by far the most ambitious project of my career” – Doug Liman (30 Ninjas)At the latest Venice Immersive event, Doug Liman presented his brand new project, ASTEROID, on the upcoming Samsung XR headset powered by Google’s AndroidXR OS. This marks a return to immersive media for the American director (Swingers, The Bourne Identity, Edge of Tomorrow, and the Road House remake, among others), a resolutely modern auteur and…
-
“Avatars as extensions of ourselves that offer new perspectives” – Kazuki Yuhara (FIRST VIRTUAL SUIT)
Read more: “Avatars as extensions of ourselves that offer new perspectives” – Kazuki Yuhara (FIRST VIRTUAL SUIT)A bright experiment in an often serious field, FIRST VIRTUAL SUIT turns identity into play, showing that immersive storytelling doesn’t always lose its effectiveness when it makes you laugh rather than cry. Cover: FIRST VIRTUAL SUIT, Kazuki Yuhara (Cinemaleap) In the near future, as virtual reality becomes a part of everyday life, creating and using…
-
“INTERSTELLAR ARC’s true promise lies in its ability to connect with people as intensely as real-life experiences” – Félix Lajeunesse (Felix & Paul Studios)
Read more: “INTERSTELLAR ARC’s true promise lies in its ability to connect with people as intensely as real-life experiences” – Félix Lajeunesse (Felix & Paul Studios)“To infinity and beyond”, as a character from a famous animated film once said. And while this phrase is often repeated, sometimes out of place, I think that today, in this particular article, it feels more fitting than ever. “To infinity and beyond” is not only a theme tied to space exploration, which INTERSTELLAR ARC,…

Interview
Our series of interviews in the immersive industry offers unique insights from experts and pioneers shaping the future of interactive storytelling.

Festival
Our coverage of festivals showcases the diverse range of cultural and artistic events from around the world, providing a glimpse of what’s to come next.

Creative
Where we explore the multifaceted nature of the creative process and offer practical advice, inspiring stories, and thought-provoking insights.