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THE WORLD CAME FLOODING IN: Isobel Knowles & Van Sowerwine on Crafting Climate Memory in Immersive Storytelling
Read more: THE WORLD CAME FLOODING IN: Isobel Knowles & Van Sowerwine on Crafting Climate Memory in Immersive StorytellingBetween meetings at IFFR, the conversation with Isobel Knowles and Van Sowerwine quickly moved beyond the usual “how did you make it?” Because THE WORLD CAME FLOODING IN isn’t just another XR title on a festival slate. It’s a deliberate attempt to stage the afterlife of a climate disaster—the 2022 floods in eastern Australia—using immersion…
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FreeRoaming #01 – HTC VIVE and the rise of cultural LBE: XR as a public reception infrastructure
Read more: FreeRoaming #01 – HTC VIVE and the rise of cultural LBE: XR as a public reception infrastructureThe appetite for major cultural experiences has always been a vertical business for growing XR. From the outset, HTC VIVE has been involved in this sector, both with studios (including, historically, Excurio) and now with the growing number of distribution venues. We meet Thomas Dexmier, VP Sales & Marketing EMEA at HTC VIVE, fifteen years…
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Romane Sarfati (ARSTORIA): taking immersion beyond the “guided tour” to build a true culture of sharing
Read more: Romane Sarfati (ARSTORIA): taking immersion beyond the “guided tour” to build a true culture of sharingAt the latest Museum Connections event (January 13–14, 2026, Paris Expo Porte de Versailles), the stands are no longer solely dedicated to museum catalogs, best practice exchanges, or shop services; innovation is well represented among the exhibitors, particularly immersive creation with a beautiful XR space showcasing several start-ups and distributors of experiences of all kinds.…
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NOIRE (COLORED) (2023) -
THE ISLAND OF SHELLS (2025) -
THE BIG CUBE (2025) -
MIRAGE (2025) (2025) -
ANCESTORS (2024)
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A pioneering studio in original immersive creation, Atlas V is accelerating its shift toward entertainment and location-based experiences
Read more: A pioneering studio in original immersive creation, Atlas V is accelerating its shift toward entertainment and location-based experiencesEight years after its creation, Atlas V has formalized a major development that has just been announced by Variety: a $6 Million fundraising campaign—led “primarily” by HTC—and a deliberate diversification strategy, designed as a direct response to the maturation(and limitations) of the online narrative VR market. The stated objective is to consolidate a studio internationally…
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Rethinking the narrative function of technology – Jamie Armitage (A GHOST IN YOUR EAR)
Read more: Rethinking the narrative function of technology – Jamie Armitage (A GHOST IN YOUR EAR)An in-depth look at Jamie Armitage’s new stage production, A GHOST IN YOUR EAR, currently running at London’s Hampstead Downstairs (Hampstead Theatre) until 14 February. A horror story that uses binaural sound and the emotional exchange between actor and audience to deepen the live experience of theatre. Cover: A GHOST IN YOUR EAR – George…
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Decoding XR: from VR to dome adaptation, with Claudix Vanesix, Avinash Changa (FEEDBACK VR, UN MUSICAL ANTIFUTURISTA)
Read more: Decoding XR: from VR to dome adaptation, with Claudix Vanesix, Avinash Changa (FEEDBACK VR, UN MUSICAL ANTIFUTURISTA)In 2018, IDFA DocLab launched a partnership with the Artis Planetarium to present dome-based immersive artworks during the festival. Some selections are expressly designed for dome projections, while others are installation or headset-based DocLab selections, adapted through an initiative of DocLab, Artis, WeMakeVR and the Netherlands Film Fund. As with any artistic format, there are…
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Sebastiano Vitale: staging AI at architectural scale
Read more: Sebastiano Vitale: staging AI at architectural scaleAt The New Atlas of Digital Art – Immersive Frontiers in Milan last June, hosted by MEET, the term “immersive” is not treated as a trend but as a production reality: works are judged by their ability to hold attention, translate across venues, and remain legible under shifting technical constraints and visitor flows. In that…
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XRMust XR Awards 2025: A Year in Immersive Storytelling
Read more: XRMust XR Awards 2025: A Year in Immersive StorytellingWelcome to the 6th XRMust Awards! This new edition holds no big surprises if you follow us, with awards mainly going to projects that have been screened at the Venice Film Festival—one of the strongest programs of the year and a venue for world premieres. Out of 396 voters, it is clear that the industry’s…
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Luxembourg, a co-production territory serving immersive and audiovisual creation for Tarantula
Read more: Luxembourg, a co-production territory serving immersive and audiovisual creation for TarantulaFor thirty years, Tarantula has occupied a special place in Luxembourg’s audiovisual landscape: that of an independent producer deeply rooted in auteur cinema, capable of seeking out social, political and sensitive stories and giving them international reach. Founded in 1995 by Donato Rotunno, the company first made a name for itself with its short films,…

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