Aquaphobia uses VR to connect inner psychological landscapes with exterior eco-systems. The work is inspired by psychological studies of the treatment of aqua phobia – fear of water- as an entry point to transform perceptions of our relationship to future water levels and climates. You follow a water microbe guiding you through five stages of a breakup story, mixed with references to five steps patients treated for fear of water go through, and five parts of a virtual replica of Louis Valentino Jr. Park and Pier in Redhook, Brooklyn, from subterranean mud tunnels to a bridge extending over future rising waters.