“To show the invisible and make the inaudible heard” – Fabienne Giezendanner (BLOOM)

Presented as a world premiere last month at GIFF 2023, in the international immersive experience competition, BLOOM is a deeply spiritual journey that invites the user to contemplate life and recognise the forms in which it manifests itself in the world around us. Created by Fabienne Giezendanner, Igor Carteret and Marcel Barelli and directed by […]

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Rada Studio and Scatter present THE CHANGING SAME (episode 1) at Sundance New Frontier

POV Spark announced today that The Changing Same: An American Pilgrimage, an episodic virtual reality experience on racial justice by lead artists Michèle Stephenson and Joe Brewster, Rada Studio and Yasmin Elayat, Scatter, will premiere the first episode at the

One big family: Onassis, ONX and the intersection of culture, technology and art

The Onassis Foundation has a big mission: to be a catalyst and embrace constant innovation and creative disruptions that will lead to a better society. And while this is a tall mission for any cultural organization, for the past 50

“We want to explore our creative universes to the maximum, on many supports” – Antoine Cayrol (Atlas V)

A very active figure in the XR industry, Antoine Cayrol is the co-founder of Atlas V studio (and before that of OKIO STUDIO). Production, distribution, networking… He seems to be present on all fronts, and has not reduced his presence

Decoding XR: PAPER BIRDS, German Heller

With a festival tour beginning in 2020 (and ongoing), the two parts of PAPER BIRDS have been available on the Oculus store since early July. On this occasion, let’s go back to the production of this animated film at the

Andy Serkis is the voice of MONSTRORAMA, a Mixed-Reality Game premiering at Tribeca 2023

Astrea and ATLAS V today announced Andy Serkis, the award-winning actor, director, and producer, will narrate the Tribeca festival-bound narrative Mixed Reality game, MONSTRORAMA. The Mixed Reality project takes players on a tour of the secret museum, MONSTRORAMA, built by

“I want to give more exposure to east-european talents” – Georgy Molodtsov (goEast Film Festival)

Being interested in digital creation means developing an unfailing curiosity… and often multiple skills. For Georgy Molodtsov, it’s almost a reflex. At the same time programmer for various festivals, director and author of several VR projects, but also very present