During the Holocaust, many Jews were allowed to choose only one object before being brought to the camps and some of them chose their violin. Some of the violins saved lives, while others accelerated the pain and terror caused by the guards. We follow the fictionalized story of Alma, a 15-years- old violin lover inhabiting a world of terror. Through music, she can liberate herself. The user is offered the chance to play and take the legacy of her music further. The interactive playable architecture allows the user to transform the claustrophobic wires into instruments and advance the story.