THE WORLD CAME FLOODING IN: Isobel Knowles & Van Sowerwine on Crafting Climate Memory in Immersive Storytelling

Between meetings at IFFR, the conversation with Isobel Knowles and Van Sowerwine quickly moved beyond the usual “how did you make it?” Because THE WORLD CAME FLOODING IN isn’t just another XR title on a festival slate. It’s a deliberate attempt to stage the afterlife of a climate disaster—the 2022 floods in eastern Australia—using immersion […]

---

Not gonna lie: this part is locked 😬

Memberships help us keep XRMust independent and keep the project growing.

👉 Log in or subscribe to read the full article. Or go back to the homepage.

@ Magazine

“It’s not about promoting a technology, but a new narrative” – Sönke Kirchhof (INVR.SPACE)

At Stereopsia Europe 2021, Sönke Kirchhof was everywhere. On the VR headsets, in the conferences and discussions, and even at the awards. XR producer and content distributor, the tireless German entrepreneur also supports many events in terms of logistics and

Strong presence of Floréal Films at Venice VR Expanded

Floréal Films is proud to reveal two new VR pieces, selected within the official competition of the Venice International Film Festival (...)

Sebastiano Vitale: staging AI at architectural scale

At The New Atlas of Digital Art – Immersive Frontiers in Milan last June, hosted by MEET, the term “immersive” is not treated as a trend but as a production reality: works are judged by their ability to hold attention,

Sundance New Frontier 2022 unveils full details of Online & In-Person venues and activities

When the 2022 Sundance Film Festival kicks off on January 20, it invites audiences to participate from wherever they are, including in person in Utah. The 2022 edition of the Festival’s New Frontier section will be a fully biodigital showcase,

“Social network users now want to turn their cameras to the real world” – Elisabeth Eon, David Letourneau (Atomic Digital Design)

The acceleration of immersive technologies over the past 10 years, along with the rise of social networking, has tended to divide virtual and augmented realities. On the one hand, a ubiquitous headset, and a slow take-up that still needs to

“To capture the essence of music using VR” – Philip | Schneider, Hans Rosenström, Andreas Koefoed (THE NATURE OF ISOLATION AND LONELINESS)

From a fascinating physical installation to a mesmerizing 360 experience: on the journey through music and VR of “The Nature of Isolation and Loneliness,” currently at CPH:DOX 2021 If there’s one thing I’ve learned in these months touched by Covid,