LEXRA Summit 2026: Two Days to Tackle the Business of Location-Based Entertainment
For professionals working across location-based entertainment, Dallas might be worth adding to the October calendar. Taking place on…
Magazine
Interviews, analysis and field notes on immersive creation, XR and location-based experiences.
For professionals working across location-based entertainment, Dallas might be worth adding to the October calendar. Taking place on…
Among the more serious subjects traditionally explored by immersive creators, NEVATARS brings a welcome change of tone to…
€8.17 million in international revenue, compared with €1.11 million in 2024: at first glance, the figures from Unifrance’s…
Immersive production studio TARGO has won the Primetime Emmy® Award for Outstanding Innovation in Emerging Media for Crafting…
Location-based XR may be reaching a new stage in its development. Experiences are circulating internationally, dedicated venues are…
Poland’s emerging media lab and production company Betwixt Foundation reveals the poster artwork for BEING IN YOU, the…
With the second week of the Venice Film Festival, a new phase always begins here on the Lido.…
The Venice Film Festival is one of the few festivals that recognizes and showcases virtual worlds as part…
Nearly ten years after California-based studio Light Sail VR started experimenting with cinematic VR, Matthew Celia sees an…
With EVEREST: THE FIRST ASCENT, presented in competition at Venice Immersive 2026, Small Creative returns to familiar territory:…
Within the French XR ecosystem, Lucid Realities is one of those players that has gradually moved beyond production…
Hsin-Chien Huang is a new media pioneer whose work spans many different forms, from tactile sculpture to VR…