Editorial⎜After the Immersive Dizziness, the Need for Presence
The immersive medium has long been built around a simple promise: to transport us elsewhere. The headset isolated…
Magazine
Interviews, analysis and field notes on immersive creation, XR and location-based experiences.
The immersive medium has long been built around a simple promise: to transport us elsewhere. The headset isolated…
If you go to any lab or feedback session these days, one consistent question is “where do you…
As a distributor and operator of immersive experiences, Temple of Light developed from a territory that deeply shaped…
Ten years after its formal creation, HoloForge occupies a specific place within the French immersive landscape. The studio…
As Venice Immersive celebrates its 10th edition, XRMust continues its series of conversations with artists who have helped…
With Banijay Live Studio, Banijay is not simply adding an “immersive” line to its portfolio. The audiovisual group,…
In January 2026, FFF Bayern announced a major update to its Extended Realities funding scheme. The visible change…
For an institution dedicated to the arts and technology, turning thirty is more than just an anniversary. It’s…
For the first interview in our series celebrating ten years of Venice Immersive, XRMust spoke with Dr. Michael…
Since its creation in 2020, PHI Studio has occupied a distinctive place within the PHI ecosystem. As a…
With its two key pillars — an immersive selection and a market bringing together international professionals — the…
CPH:LAB, CPH:DOX’s talent development programme for boundary-pushing documentary and immersive work, concluded its latest edition in March. After following…