“We decided to be a little provocative this year” — Ondřej Nagy Moravec on ART*VR 2026
Four editions in, ART*VR is beginning to move beyond the question of simply establishing an immersive festival in…
Magazine
Interviews, analysis and field notes on immersive creation, XR and location-based experiences.
Four editions in, ART*VR is beginning to move beyond the question of simply establishing an immersive festival in…
Three years after its launch, Immersive Arts has taken a particular position within the UK immersive landscape. The…
Illinois Holocaust Museum & Education Center (IHMEC) announced today that three acclaimed virtual reality films featuring Holocaust Survivor…
At the Museum of Science, Boston, immersive media is not described by James Monroe (Senior Creative Director, Strategic…
When the Los Angeles fires broke out in January 2025, Nonny de la Peña knew she wanted to…
Ten years after private investigator Veronica Coltrane first stepped into virtual reality, she’s back. New Canvas, Jacaranda Productions and PICO today announced COLTRANE,…
In the cultural and creative industries, we regularly talk about artists, producers, venues, festivals and funding mechanisms. Far…
Over the years, our field has seen a number of virtual reality experiences that venture, directly and indirectly,…
Immersive filmmaking is gradually finding its way back into the conversation. After several years in which much of…
Among the dozens of headsets, installations and spatial experiments presented at Venice Immersive this year, Google – 100…
Published on September 29 by Correspondances Digitales, the white paper “Digital Creativity: Towards the Consolidation of a Rich…
With his live AV performance L’HARMONIE DE NOTRE ABSENCE, presented at the latest edition of Montreal’s MUTEK festival,…