Nienke Huitenga Broeren, Writing New Perspectives from the Netherlands
At Venice Immersive 2026, AMSTERDAM 1652: THE HANDS OF THE CITY may initially look like a particularly ambitious…
Magazine
Interviews, analysis and field notes on immersive creation, XR and location-based experiences.
At Venice Immersive 2026, AMSTERDAM 1652: THE HANDS OF THE CITY may initially look like a particularly ambitious…
For its third edition, Embodied Realms is returning to Poznań this October (12-18) with an ambition that increasingly…
The end of 2026 is proving particularly busy for immersive hardware. New headsets, connected glasses, AR prototypes, more…
As in past years, Venice Immersive at La Biennale di Venezia and the Lazzaretto Vecchio island remain privileged…
In this industry, there’s a never-ending conversation about “what is immersive?”, and the definition usually differs depending on…
In Montreal’s Quartier des Spectacles, where a futuristic urban landscape seems almost naturally designed to accommodate digital art,…
For professionals working across location-based entertainment, Dallas might be worth adding to the October calendar. Taking place on…
Among the more serious subjects traditionally explored by immersive creators, NEVATARS brings a welcome change of tone to…
€8.17 million in international revenue, compared with €1.11 million in 2024: at first glance, the figures from Unifrance’s…
Immersive production studio TARGO has won the Primetime Emmy® Award for Outstanding Innovation in Emerging Media for Crafting…
Location-based XR may be reaching a new stage in its development. Experiences are circulating internationally, dedicated venues are…
Poland’s emerging media lab and production company Betwixt Foundation reveals the poster artwork for BEING IN YOU, the…