“I wanted to imagine an experience that would allow us to better express our identity through our physicality” – Sarah Silverblatt-Buser (COLLECTIVE BODY) 

COLLECTIVE BODY is a multi-user virtual reality dance project that is having its world premiere at Venice Immersive (Competition) this week, before opening at the Lincoln Centre for the Performing Arts in New York this October. We meet creator and choreographer Sarah Silverblatt-Buser, who initiated and directed the project. Sarah Silverblatt-Buser is also touring with […]

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CPH:LAB 2024: Anamnesis, Fay: Carving Memories, Paradise Lost (part 3)

We have now come to the third and final part of our excursus on the CPH:LAB and the projects selected for the 2023/2024 edition. Today we will present the last three works (one of which, Anamnesis, also took part in

MUTEK Montréal: 25 years of exploration between creation and innovation

MUTEK is now internationally renowned for its cutting-edge digital programming. With venues on 4 continents and in 7 cities, the festival has built up a unique model. The nerve center of this network is Montreal, which celebrates its 25th anniversary

CPH:LAB 2024: Follow the carnation, The Bald Altuus, Garden Alchemy (part 2)

Last week, we presented you with the first three projects selected for the 2023/2024 edition of the CPH:LAB. Today we are going to discover three more works, in order to take a closer look at their contents, their most creative

“INTERSTELLAR ARC’s true promise lies in its ability to connect with people as intensely as real-life experiences” – Félix Lajeunesse (Felix & Paul Studios)

“To infinity and beyond”, as a character from a famous animated film once said. And while this phrase is often repeated, sometimes out of place, I think that today, in this particular article, it feels more fitting than ever. “To

XR Creation: can we break free from Big Tech?

Given the current economic tensions and geopolitical context, dependence on Big Tech in all sectors has never been more apparent. XR is no exception: creators, producers and distributors rely heavily on these technologies, whether for software, hardware or infrastructure. But

“There is now an obligation to develop a hybrid approach to the exploitation of innovative cultural experiences” – Christophe Salomon, Antoine Roland (NUMIX LAB)

After 3 editions (since 2021), the NUMIX LAB are a unique moment in the year when the world of cultural institutions and technological innovation meet and confront concrete cases of digital use within museums and exhibition spaces. A cohort of