We have now come to the third and final part of our excursus on the CPH:LAB and the projects selected for the 2023/2024 edition. Today we will present the last three works (one of which, Anamnesis, also took part in the official selection of the CPH:DOX Inter:Active) to take a closer look at their development […]
HOW IS THE WATER is a “virtual ocean experience with real-world impact” that makes ocean accessible for everybody but also pioneer the use of immersive media for marine conservation. One of the first educational projects created and still today among
Between meetings at IFFR, the conversation with Isobel Knowles and Van Sowerwine quickly moved beyond the usual “how did you make it?” Because THE WORLD CAME FLOODING IN isn’t just another XR title on a festival slate. It’s a deliberate
Interactive storytelling studio Inlusio Interactive releases the Field Guide « The Sensations of Spatial Storytelling in VR ». The guide explores sensations unique to spatial storytelling in Virtual Reality and includes insightful reference cases from industry pioneers. The guide is
“VR cinema”: an idea as old as the return of virtual reality content to the general public 10 years ago. It has naturally occurred with the increasing accessibility of headsets, their price and the software interfaces enabling them to be