XR Creation: can we break free from Big Tech?

Given the current economic tensions and geopolitical context, dependence on Big Tech in all sectors has never been more apparent. XR is no exception: creators, producers and distributors rely heavily on these technologies, whether for software, hardware or infrastructure. But what kind of dependence are we really talking about? Are there any viable alternatives to […]

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SEN, Keisuke Itoh’s new interactive experience, will premiere at Venice Immersive 2023

Psychic VR Lab Co. – creator of metaverse app STYLY – and CinemaLeap Co., Ltd. are proud to announce that their joint VR animation project “Sen,” has been nominated for the 80th Venice International Film Festival in the Extended Reality

“We designed with BIFAN an innovative event in less than 3 months” – Jean-Romain Micol (Institut Français, South Korea)

Partly halted by the Covid-19 crisis, which was very well controlled in South Korea, BIFAN could not proceed as planned. With its XR Beyond Reality selection, the festival is one of the highlights of the year. At the end of

How can we structure an eco-responsible supply chain for XR?

The server’s on fire and we’re looking the other way? This misleading phrase caustically reflects the digital and ecological challenges ahead. At present, the environmental impacts of XR are not compatible with the decarbonization objectives and trajectories defined for the

“I want to create works where the body becomes a source of doubt, perception a game of vertigo, and fear a subject for reflection”—Adelin Schweitzer (THE SUTHERLAND TEST)

For more than twenty years, Adelin Schweitzer has been carving out a unique niche in the world of immersive and performing arts. Founder of the Deletere Laboratories in Marseille (see our previous interview), he strives to divert technology from its

New Canvas to adapt LGBTQ+ best-seller WHEN BROOKLYN WAS QUEER in virtual reality

New Canvas, a pioneering, XR entertainment studio that produces and publishes immersive entertainment with an unapologetic focus on stories with social impact for digital-first audiences, today announced that it was developing a VR series based on Hugh Ryan’s acclaimed book,

TAICCA (Taiwan) presents its 2022 Venice Immersive / Production Bridge line-up

In the spotlight this year at the invitation of the 2022 Venice Production Bridge (VPB) of the prestigious Venice International Film Festival are several projects from Taiwan. A total of five films and four immersive projects have been selected for