Space Explorers: The ISS Experience – Episode 1 is available – A Felix & Paul Studios production.

Felix & Paul Studios, the EMMY-award winning creator of immersive entertainment experiences, and TIME Studios, TIME’s EMMY-award winning television and film division, today announced the worldwide premiere of Episode One of the groundbreaking immersive series, Space Explorers: The ISS Experience, to coincide with the 20th anniversary of human presence aboard the International Space Station.

Episode One, “ADAPT”, was created in collaboration with the ISS U.S. National Laboratory, NASA, the Canadian Space Agency and other space agencies involved with the International Space Station and was filmed entirely on board the ISS using Felix & Paul Studios’ specialized 3D, 360-degree virtual reality Space Camera. Astronauts Anne McClain, David Saint-Jacques, Christina Koch and Nick Hague star as cast, film crew and narrators in the first episode of this four-part immersive series, the largest production ever filmed in space.

Episode One of The ISS Experience premieres today in 360° mobile format on 5G-enabled tablets and smartphones through leading telcos – including LGU+ (South Korea), KDDI (Japan) and China Telecom – and also in fully-immersive virtual reality on the Oculus Store for RIFT, Quest and Quest 2 devices. To celebrate the ongoing contributions of both Canada and the U.S. to space travel, exploration and scientific research, “ADAPT” will also premiere in 360-degree fulldome format at a number of major planetariums beginning in November, including Colorado’s Fiske Planetarium, Montreal‘s Rio Tinto Alcan Planetarium, Calgary’s Telus Spark Science Center, Halifax’s Discovery Centre and Edmonton’s Telus-World of Science.

“Over the past 20 years, very few people have journeyed to the International Space Station. Through the power of immersive storytelling, we can now bring hundreds of millions of spectators aboard this extraordinary spacecraft that circles the Earth at 17,000 miles per hour, to experience how astronauts live and to marvel at the beauty of Earth seen from Space,” said Félix Lajeunesse, co-founder of Felix & Paul Studios and director of the EMMY-nominated Space Explorers series. “After two years of filming and over 200 hours of footage captured aboard the Space Station in 360-degree 3D virtual reality, it is truly gratifying to share this experience with viewers around the world.”

In recognition of the release of Episode One of Space Explorers: The ISS Experience, Lajeunesse is participating today in a special episode of TIME100 Talks, the live virtual series from TIME (link) that convenes leaders from every field to spotlight solutions to urgent global problems and encourage cross-disciplinary action, focused on the future of space exploration, alongside NASA astronauts Anne McClain and Chris Cassidy, actor John Cho, humanitarian Eddie Ndopu and SpaceX President Gwynne Shotwell.

“This release marks a huge milestone for all of us who have worked tirelessly on this labor of love. When people see the stunning detail and humanity we have managed to capture, I hope they will come closer to understanding what it means to be an astronaut living and working in space,” said Jonathan Woods, Executive Producer for The ISS Experience at TIME Studios and EMMY-winning producer of A Year in Space.

About Episode One: “ADAPT”

“ADAPT”, the first episode in the four-part immersive series, Space Explorers: The ISS Experience, documents the arrival of a new crew of astronauts aboard the International Space Station as they discover the joy, wonder and danger of living in space. Years of training come into play as the crew overcomes disorientation from microgravity, responds to potential catastrophic emergencies, and learns to operate as a close-knit team. The extreme nature of this unique shared experience brings them to form family-like bonds. The 24-minute immersive experience was filmed entirely in Space using Felix & Paul Studios’ specialized 3D, 360-Degree Space Camera and features Astronauts Anne McClain, David Saint-Jacques, Christina Koch and Nick Hague who served as cast, film crew and narrators in this groundbreaking immersive production.

Leave a Reply

@ Magazine

“With Google Spotlight Stories I decided VR was the most exciting place in the world for me” – Scot Stafford (Pollen Music Group)

The following interview includes such little-known names as The Simpsons, Gorillaz or Aardman (and more). We take a look back at the adventure of Google Spotlight Stories with Maestro Scot Stafford, a talented composer who now collaborates on many animation

The Kaohsiung XR Dreamland, one of the biggest asian XR selection

The Kaohsiung Film Festival (KFF) unveils the KFF XR Dreamland program, which includes seven immersive works, ranging from AR, VR, (...)

“In the distribution of original XR works, you have to be creative!” – Nataliya Velykanova (Gate22)

Graphic designer and now immersive artist, Nataliya Velykanova is also the founder of Gate22, one of the first French virtual museums. A concept she has been developing since Toulouse (France), where she has been living for the past ten years,

“Social network users now want to turn their cameras to the real world” – Elisabeth Eon, David Letourneau (Atomic Digital Design)

The acceleration of immersive technologies over the past 10 years, along with the rise of social networking, has tended to divide virtual and augmented realities. On the one hand, a ubiquitous headset, and a slow take-up that still needs to

Daisy Ridley is BABA YAGA in new Mathias Chelebourg’s VR project

Baobab Studios is proud to announce the casting of Daisy Ridley in the lead role of Magda in their newest immersive experience, BABA YAGA.

“We want to reach the widest possible audiences but also to build understanding and appreciation of digital art” – Samantha King (VIVE Arts)

For the last 5 years VIVE Arts, the art and technology initiative of the Taiwanese company HTC, has been leading the charge in innovative digital art. From its work with museums and institutions, exploring web3 components of the field, the