In recent years, Quebec-based studio Supply + Demand has established itself as a key player in the field of immersive experiences and location-based entertainment worldwide. Their approach does not claim to have all the answers, but it opens up a relevant space for reflection: how can we move immersive experiences from a series of isolated […]
How can digital arts organisations bring in a business mindset while maintaining artistic integrity as major producers of digital art? DI/S – Digital Inter/Section, a multiyear project supported by Creative Europe, is releasing four case studies of new business models
Acute Immersive, a San Francisco-based startup, is proud to announce the imminent launch of its groundbreaking platform that combines a global content subscription service with a professional distribution tool for immersive 180/360-degree videos. Acute Immersive will initially be available on
From painting to virtual reality: artist Naima Karim has long painted her worlds on canvas. Based on her own story, THE ANTICIPATION OF RAIN is a first drawn VR experience – but this time in 3D – supported by the
How can digital arts organisations bring in a business mindset while maintaining artistic integrity as major producers of digital art? DI/S – Digital Inter/Section, a multiyear project supported by Creative Europe, is releasing four case studies of new business models
When the 2022 Sundance Film Festival kicks off on January 20, it invites audiences to participate from wherever they are, including in person in Utah. The 2022 edition of the Festival’s New Frontier section will be a fully biodigital showcase,
At the beginning of November in Marseille, some 1,300 professionals from the cultural and creative industries (ICC) gathered for the launch of the Chroniques Bienniale, marked by the inauguration of the new Marché des Imaginaires Numériques (MIN), an event dedicated