Inside Venice Gap Financing 2023: GARDEN ALCHEMY (Tindrum production, The Animation Workshop)

A final article to wrap up XRMust's overview on the Venice Gap-Financing 2023, the part of the Venice Production Bridge that, during the 80th Venice International Film Festival, will offer selected European and International projects the opportunity to close their international financing, through one-to-one meetings with international decision-makers. In the previous articles we met the […]

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“We are reaching a moment of consolidation in immersive creation where quality is key” – Blake Kammerdiener (SXSW 2023)

For its 2023 edition, SXSW is the first major international event for immersive creation. However, we don’t change a formula that works. And it’s an abundant formula, between a Competition, an Off-Competition, a series of Convergence conferences, and all the

Decoding XR: OTO’S PLANET with Skill Lab & Dpt. (Part 1)

A prestigious success in 2024 (with a host of festival selections and awards, including Venice, Geneva and the XRMust Awards), OTO’S PLANET was also released on stores before the end of the year. Now accessible to everyone, this French-language production

“Memories we make in VR are as tangible as the ones made in the physical world” – Joe Hunting (WE MET IN VIRTUAL REALITY)

A year after the ‘Virtually Speaking’ series, Joe Hunting is back with a full-length documentary shot entirely in VRChat: we caught up with him to discuss the challenges of creating works like this one and the possibilities that online social

“A work to ground us in the human stories rather than just in a political event” – Erfan Saadati, Sparsh Ahuja (CHILD OF EMPIRE)

Part of the Sundance New Frontier 2022 lineup, Child of Empire is a VR experience in which the discourse on the political situation gives way to a broader reflection on the effects of conflict through a meaningful and human conversation

“MIRROR is an R&D laboratory for Atlas V” – Pierre Zandrowicz (MIRROR: THE SIGNAL)

A pioneer of immersive fiction in France with I, PHILIP (2016), Pierre Zandrowicz has never ceased to explore new narrative horizons (...)

“I always try to bring visual poetry to our animation projects” – Amaury Campion (Studio Geppetto)

Studio Geppetto is a French creative studio specializing in animation and motion design for narrative projects in virtual reality—but that’s not all. We talk to the studio’s founder, Amaury Campion, who is attending Venice Immersive this year with two projects: