Since the virtual reality resurgence, Germany has been among the top three European countries in terms of production support. With its highly regional dynamics, the country has “scaled up” its funding based on its experience in film and video games - like France, after all. A real economic fabric built around particularly creative studios and […]
Presented as part of the IRCAM’s Manifeste 2025 festival, THE SHADOW is an augmented dance piece created by choreographer Blanca Li, incorporating mixed reality on stage with both headset-equipped audience members and live performers. It’s a way of questioning the
Immersive Tech Africa introduces yet another medium to evangelize and democratize extended reality technologies in Africa, the sequel to the XR insight sessions last year, to establish the technology in Africa and develop solutions that are in line with the
If you haven’t heard of Luxembourg-based studio Skill Lab yet, memorize it. In addition to the world premiere of their experiment OTO’S PLANET at the Annecy Festival in Competition, Gwenael François and Julien Becker participated in the production of MAMIE
New Canvas, a pioneering, XR entertainment studio that produces and publishes immersive entertainment with an unapologetic focus on stories with social impact for digital-first audiences, today announced that it was developing a VR series based on Hugh Ryan’s acclaimed book,
As XR continues to gain more ground in Africa, creators are delving into how extended reality can be beneficial to the advancement of development sectors in the continent. Notable for promoting the wave of sustainable development through XR is Ibrahim
The year is 1993, PC games are not really trying to look better since the ’80s, 3D graphics are quite limited and the point-and-click genre is dominating the CD-ROM titles on shelves. A small yet very innovative company called CYAN