There is a repeated cycle in every new form of technology when it emerges, when the rules haven’t yet been written or established, it is very inclusive and many people can experiment with it. It is in those early stages when wonderful projects and discoveries emerge. SARAH ATKINSON (GLOW: Illuminating Innovation) Cover: Second Nature in […]
Since DARKENING in 2022, Ondřej Moravec has followed up with an equally successful second VR production, FRESH MEMORIES: THE LOOK, while launching a new event dedicated 100% to immersive creation, in Prague: Art*VR, the logical continuation of several years of
How can digital arts organisations bring in a business mindset while maintaining artistic integrity as major producers of digital art? DI/S – Digital Inter/Section, a multiyear project supported by Creative Europe, is releasing four case studies of new business models
Since July 21, Montreal has been hosting the immersive exhibition THE INFINITE based on virtual reality films shot on the International Space Station (ISS) thanks to a partnership with NASA and a collaboration between Felix & Paul Studios, PHI Studio
In 2017, the first EUROPEAN CREATORS’ LAB (#EUCL) started with a vision: We wanted to create a safe place where thought leaders, artists and producers could explore the opportunities of the new medium, learn to understand the technology, exchange ideas
From August 23 to 26, 2022, hundreds of artists and thinkers gathered at UQAM’s Cœur des Sciences for the eighth edition of the MUTEK Forum. Once again this year, the Forum offered a series of activities (conference, round table, workshop,
Since 2017, XRMust has been following the evolution of immersive creation across festivals, markets, studios, institutions and independent artistic practices. What began as a dedicated editorial space for XR and new forms of digital storytelling has gradually become a broader