“Technology must be transparent” – Gilles Jobin (VR_I)

Geneva-based contemporary dance artist Gilles Jobin’s work has regularly fed on matter- and movement -related science and technology.

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“A work that showed us how art can foresee reality” – Pedro Harres, Angelina Urbanczyk (FROM THE MAIN SQUARE)

Winner of the Venice Immersive Grand Jury Prize, Pedro Harres’ From the Main Square is a surprising (and stunning!) VR debut that combines a clear understanding of immersive storytelling with a story and graphics that leave a mark on the

“There is a real desire for the public to discover inaccessible environments like Space” – Amaury Solignac (Orbital Views)

Specialist in extreme environments, psychologist by training, Amaury Solignac has been running for more than 8 years a production company of ultra-realistic experiences, Orbital Views, whose goal is to completely immerse professionals (but also the general public) in unknown universes

“We are convinced that our LBE strategy from the beginning is the one that prevails for our immersive experiences” – Chloé Jarry (Lucid Realities, Unframed Collection)

XRMust is at the Kaohsiung Film Festival this year, covering the event and in particular its XR Dreamland section, at the invitation of the French Office in Taipei. Here’s a look back at the activities of Lucid Realities, a production

“New immersive technologies are an important question for European institutions” – Pascal Diot (Stereopsia, EMIC)

For its return to the Christmas season and as a flagship event at the end of the year, after two editions in the autumn, Stereopsia in Brussels innovated with the opening of a new market dedicated to all new forms

“A growing interest in telling big stories through a language that’s much closer to cinema than in the past” – Liz Rosenthal, Michel Reilhac (Venice Immersive 2025)

Nearly ten years after the first edition of the world’s largest international immersive event, Venice Immersive returns with a section that’s richer and broader than ever, both in content… and in space. We spoke with Biennale consultants Liz Rosenthal and

Andy Serkis is the voice of MONSTRORAMA, a Mixed-Reality Game premiering at Tribeca 2023

Astrea and ATLAS V today announced Andy Serkis, the award-winning actor, director, and producer, will narrate the Tribeca festival-bound narrative Mixed Reality game, MONSTRORAMA. The Mixed Reality project takes players on a tour of the secret museum, MONSTRORAMA, built by