“There is a sense of real community on our platform” – Lisa Maria Egger (Arrival.Space)

The metaverse is not dead (nor is VR, for that matter). Proof if it were needed that virtual worlds exist and are gaining momentum after two years of global ‘buzz’ that did little for the industry's development. Despite some pessimistic signs last year, and the closure of several independent platforms, the interest in virtual worlds […]

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“Digging into the depths of ourselves to expose something that is deeper and, because of that, more relatable” – Mark Atkin (CPH:DOX Inter:Active 2024)

Kicking off this March 13 is the new edition of CPH:DOX in Copenhagen with an Inter:Active section that once again takes a closer look at the impact of art and technology on our society.  Once again we met with Mark

Report⎪VR Day at the Lux Film Festival 2024: an overview of the XR ecosystem

Luxembourg has been known for its support of innovative audiovisual industries for many years, becoming a creative and financial crossroads for international co-productions between Europe, North America and Asia. Alongside its film festival, the Luxembourg City Film Festival, and its

“In this story involving two viewers, I wanted for them to become part of the story with different senses of identity.” – Minhyuk Che (GIRL, LAMP, RADIO)

Discovered at the last BIFAN (Beyond Reality) festival, GIRL, LAMP, RADIO is an experience exploring online harassment through the eyes of a K-pop star. Somewhere between an intimate portrait and a true social work, Minhyuk Che (Volumetric Capture producer at

Decoding XR: MEET MORTAZA, Josephine Derobe

After its premiere during the last Venice VR (Expanded) festival, Josephine Derobe’s MEET MORTAZA will continue its journey in festivals for 2021 – notably in selection at FIPADOC Smart and the next South By Southwest (SXSW). With MEET MORTAZA Joséphine

“In my mind, immersion will happen. It will spread.” – Mathieu Pradat (THE ROAMING VR)

Going back to Mathieu Pradat's THE ROAMING at Venice Virtual Reality 2018.

“We wanted to have the ability to film in VR as close as possible to the dishes” – Chloé Rochereuil, Victor Agulhon (BEHIND THE DISH)

Filming reality for virtual reality is often an outward-looking exercise. With their previous film, SURVIVING 9/11, the French company TARGO reconstructed the New York of 2001. Their latest production, BEHIND THE DISH (in 3 episodes), turns the camera towards a