Impactful Storytelling in VR: Field Guide released by Inlusio Interactive (Switzerland)

Interactive storytelling studio Inlusio Interactive releases the Field Guide « The Sensations of Spatial Storytelling in VR ». The guide explores sensations unique to spatial storytelling in Virtual Reality and includes insightful reference cases from industry pioneers. The guide is available for free on Inlusio’s platform, www.taledeck.com, which provides free tools for impactful, interactive storytelling.

Inlusio Interactive worked with international storytelling experts during the pre-production of its debut VR title, PEACE UNTOLD (www.peaceuntold.com). The insights gained from this creative journey have been distilled into the Field Guide, with the goal to create an insightful and inspirational resource for interactive storytellers and those who want to become one.

The release of the Field Guide coincides with the anniversary of the United Nation’s Universal Declaration of Human Rights – which celebrates its 75th anniversary on December 10, during the spotlight month on human rights education. This alignment highlights Inlusio’s focus on the potential of interactive storytelling to educate about human rights and the UN’s Sustainable Development Goals. It also underlines the way in which the Field Guide was written and the reference cases were selected: with an impact in mind.

As part of Inlusio Interactive’s commitment to contribute to the interactive storytelling community, the guide can be accessed for free at www.taledeck.com.

@ Dabatase

Leave a Reply

@ Magazine

Supply + Demand: scaling up immersive experiences, from museums to blockbusters

In recent years, Quebec-based studio Supply + Demand has established itself as a key player in the field of immersive experiences and location-based entertainment worldwide. Their approach does not claim to have all the answers, but it opens up a

“VR to create a resonance that pulls us back into our humanity” – Jamaica Heolimeleikalani Osorio (ON THE MORNING YOU WAKE)

On the morning you wake (to the end of the world) is one of the best VR pieces in the Sundance New Frontier 2022 lineup. We caught up with lead artist and activist Jamaica Heolimeleikalani Osorio to discuss the significance

Edito⎜XR, accessibility and inclusion: a world that’s too virtual?

(This article was originaly published in French) If accessibility, enshrined in French law, is everyone’s business, what is it like in the world of XR? Embracing the themes of accessibility and inclusion brings to light a wide range of issues,

Live from St. Louis at USITT, with Brendan Bradley and his latest show NPC!

The boundaries between physical experience and live performance become blurred when dealing with immersive technologies. This week we bring you an exclusive presentation of the latest show from comedian and producer Brendan Bradley who is performing his latest show NON-PLAYER

PatchWorld 2/2 – What can you use it for?

Connected music lover community or music creation application? PatchWorld is both: it provides virtual worlds in which music enthusiasts can open up new horizons for their creativity. The project was co-created by Eduardo Fouilloux (artist and developer) and Mélodie Mousset

“ANOTHER FISHERMAN’S TALE is a VR puzzle experience that makes heavy use of the players’ physicality” – Balthazar Auxietre (Innerspace VR)

Today, the French studio Innerspace VR releases the second part of its famous virtual reality game FISHERMAN’S TALE. The co-founder and artistic director of the studio Balthazar Auxietre reveals for us the challenges and novelties of ANOTHER FISHERMAN’S TALE and