“Whatever storytelling format you use, the questions surrounding the creation of your works will essentially be the same” – Robin Burgauer (Inlusio Interactive)

Based in Zurich, the studio Inlusio Interactive is dedicated to producing high-impact works that question our relationship with the world. And to facilitate their desire to tell powerful stories in new creative environments, the Inlusio team also develops innovative tools to produce these experiences. Interview with Robin Burgauer, co-founder and producer of the studio. Interactive […]

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“I believe that the best immersive pieces can somehow embrace the limitations of the medium” – Cameron Kostopoulos (IN THE CURRENT OF BEING)

Filmmaker and immersive creator Cameron Kostopoulos returned to SXSW with a powerful new virtual reality experience, IN THE CURRENT OF BEING, building upon the foundations laid by their previous acclaimed work, BODY OF MINE (awarded in Austin in 2023). And

Nocturne Immersion: Villa Albertine explores new forms of stage writing in New York

Held on November 6 in New York, Nocturne Immersion (link) marked a new step in Villa Albertine’s strategy to support immersive creation and transatlantic ties between France and the United States. Designed with Dark Euphoria, the program was part of

SXSW unveils a complete online XR agenda

South by Southwest® (SXSW®) Conference and Festivals (March 16-20, 2021) unveiled the SXSW Online XR world and programming as part of the 2021 event. The condensed, fantastical artist representations of Congress Avenue and the Red River Cultural District, using the

“From ETERNAL NOTRE-DAME to LIFE CHRONICLES, audiences confirm our vision of collective and immersive expeditions” – Fabien Barati (Emissive)

In 2023, you’d have to be well-trained to keep up with Emissive’s international expansion. The French company, a specialist in immersive expeditions, launched a new project under its Excurio brand with the Muséum National d’Histoire Naturelle (LIFE CHRONICLES), while working

“I hope to get a better understanding of the use of space in a live XR installation” – Nicole C. Strasser (Nanuku.art)

As an artist and physicist Nicole works at the intersection of art, perception and science, striving to facilitate the integration of science & technology into art. We met with Nicole C. Strasser in Geneva during the last Geneva GIFF (and

“We all need to remember what it was like to experience VR for the first-time, sometimes a simple 360 can be the most powerful” – Alex Rühl (VR Podcast)

She produces and directs her own VR films, has done a TEDx talk on using VR for good and decided to launch her own podcast during a worldwide pandemic. We decided to sit with Alex Rühl and discuss her XR