As a key player in Montreal's digital ecosystem, the SAT (Society for Arts and Technology) has established itself as one of the world's leading centers for innovation and artistic R&D. Dozens of projects are supported in this way, profoundly questioning the role of technology in the creative field, particularly in live performance. Alexandra Marin, R&D […]
Belgium’s Cassette for timescapes and Paris-based distributor ASTREA share the official poster artwork for Venice title A LONG GOODBYE by Kate Voet & Victor Maes. The animated, interactive VR film will celebrate its world premiere in the competition section of
Graphic designer and now immersive artist, Nataliya Velykanova is also the founder of Gate22, one of the first French virtual museums. A concept she has been developing since Toulouse (France), where she has been living for the past ten years,
Dystopia is a common feature in fiction that picture the near future where reality and virtual reality become indiscernible. The popular narrative goes something like this: the protagonist is fascinated by a virtual reality content/game/society, but soon realizes that there
“VR cinema”: an idea as old as the return of virtual reality content to the general public 10 years ago. It has naturally occurred with the increasing accessibility of headsets, their price and the software interfaces enabling them to be
Innovation and virtual reality in live performance are a field of exploration for many. As far as the Lyon-based collective INVIVO is concerned, this has been a constant approach for almost ten years. Their latest show LES AVEUGLES, currently on