“There is a sense of real community on our platform” – Lisa Maria Egger (Arrival.Space)

The metaverse is not dead (nor is VR, for that matter). Proof if it were needed that virtual worlds exist and are gaining momentum after two years of global ‘buzz’ that did little for the industry's development. Despite some pessimistic signs last year, and the closure of several independent platforms, the interest in virtual worlds […]

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“The inherent power of VR is to change our perspective on a story” – Nim Shapira, Roi Lev (BYSTANDING: THE FEINGOLD SYNDROME)

Premiering at Tribeca last month, BYSTANDING: THE FEINGOLD SYNDROME is a hybrid docufiction immersive experience. Part testimonial, part expressive animations, part sociological study, BYSTANDING uses immersive storytelling to confront the viewer with the ultimate question: what would you do if

Marshmallow Laser Feast’s unveils SWEET DREAMS “a mesmerising blend of motion graphics, gaming, illustration and cinema”

Factory International and award-winning art collective Marshmallow Laser Feast (MLF) set out to redefine the boundaries of storytelling and cinema in the world premiere of SWEET DREAMS, a surreal, immersive journey through appetite, human desire and the evolving landscape of

FreeRoaming #02 – Scaling Immersion: How Müzeverse Turned Istanbul into a VR Destination

Müzeverse, now the main operator for immersive experiences in Istanbul and Türkiye, was engineered, step by step, in a city that had all the ingredients for immersive entertainment yet strangely few places to actually live it. In barely a couple

SPACE EXPLORERS: ARTEMIS ASCENDING will take Felix & Paul Studios to the moon

SPACE EXPLORERS: ARTEMIS ASCENDING to be broadcast on Meta Quest Horizon Worlds, on Facebook 360 and in person in 100+ Domes and Planetariums worldwide. Emmy award-winning immersive production studio, Felix & Paul Studios, announces its collaboration with Meta Quest and

“Un laboratorio per scavare fino al cuore della narrazione e abbattere le aspettative sulle produzioni immersive” – Mads Damsbo (EUCL)

L’European Creators Lab, che da anni sostiene artisti di diversi settori nello sviluppo dei loro progetti immersivi, ritorna anche per questo 2024. Il nuovo bando per partecipare al Development Lab del prossimo aprile è in corso e avete tempo per

A new VR work from Georgia at La Biennale di Venezia: I PITY THE GARDEN (by Mariam Natroshvili and Detu Jincharadze)

I PITY THE GARDEN by Tbilisi-based artist duo Mariam Natroshvili and Detu Jincharadze is an immersive artwork about a premonition of the end. Through large-scale video installation and VR experience, the viewer is led into a realm of magical realism