The narrative goes through some of the most representative moments of homosexual genocide, specifically: the Middle Ages and the Holy Inquisition, Nazism and the HIV/AIDS epidemic, and correlates them with the current crisis of crystal meth in the gay and bisexual men community.
The VR experience seeks to trigger a series of reflections on the relationship that exists between systemic violence, introjected stigma and addictions. It also opens the possibility of healing the wounds of the homosexual collective body as a consequence of the use of substances and the affective and sexual-affective bonds that are generated.