The XR Gallery, a virtual showcase for artworks and immersive experiences powered by Minsar Studio 2.0
Starting on January 21st, the XR gallery will open its (virtual) doors. A space dedicated to designers and…
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Articles, interviews and analysis from XRMust.
Starting on January 21st, the XR gallery will open its (virtual) doors. A space dedicated to designers and…
POV Spark announced today that The Changing Same: An American Pilgrimage, an episodic virtual reality experience on racial justice…
Following a 10-month piloting period, French Immersion partners and Kaleidoscope are pleased to present “FR//XR: A HANDBOOK FOR…
Distribution is the central issue for XR creators and producers today. Who to sell their projects to, where,…
iQIYI Inc, an innovative market-leading online entertainment service in China, is pleased to announce that its original interactive…
2020 will have been a special year, but the XR artistic scene will have known how to exist…
The following interview includes such little-known names as The Simpsons, Gorillaz or Aardman (and more). We take a…
Virtual reality found its first audience when the video game industry took interest in it. While the largest…
As we did last year, we are pleased to welcome you as the main jury member for this…
Taiwan is a priceless place for immersive storytelling. At the crossroad of artistic creation and hardware innovation, the…
French immersive production company Atlas V bought last year the creative studio Fauns (in Lyon), renamed since Albyon.…
In the lineup of the New Frontier section at Sundance Film Festival, TINKER is an un unscripted and…