Crafting Immersive Narratives: Technology, Expression, and Artistic Responsibility with Claudix Vanesix

The inclusion of guest artists at California Institute of Arts offers a rich opportunity to foster intercultural exchange, enhance student-initiated events, and extend invitations to broaden the scope of creative practice. Zelia ZZ Tan, as an interdisciplinary artist and an MFA student, seeks to navigate both aesthetic and social realms, expressing identities through avatars across […]

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“Encouraging the public to engage with powerful XR artworks is our responsibility” – Michele Ziegler (NewImages Festival 2024)

Back for its 7th edition, one of the world’s leading events 100% dedicated to immersive and digital creation reaffirms its dynamic position within a global network of festivals – and a year rich in French events. With a market of

“Using entertainment to expand representation on a global scale” – Michaela Ternasky-Holland, Julie Cavaliere, Eleanor Thibeaux (REIMAGINED VOLUME II: MAHAL)

We discovered the surprising folklore narrated in the first episode of the Reimagined series at Venice Immersive 2022. Tribeca 2023 marked the beginning of the journey of the second volume, Mahal, which is now heading to the Asian American Internation

“GENESIS holds many firsts for us” – Maria and Jörg Courtial (Faber Courtial)

Founded by Maria & Jörg Courtial, the German production company Faber Courtial is one of the most prolific XR companies in Germany in the production of premium immersive content. After a double trip into space (1ST/2ND STEP) now available as

A Guide to Virtual Reality: Top 6 Experiences on Art and Artists

For a few years now, VR content releases have been multiplying, and that’s good news! Whether you are a beginner or not, here is a first guide to the best immersive content available – A selection by Gibby Zobel, filmmaker

“Innovation in XR must come from content, not technology” – Ulrich Schrauth (LFF Expanded 2023)

One of London’s annual XR events, the BFI London Film Festival’s LFF Expanded program, kicks off in a few days’ time (6-22 October 2023). 14 projects from around the world will be presented, showcasing a wide array of immersive art

“The emergence of virtual reality has given a new dimension to audio production” – Vincent Percevault (G4F)

Charente (France) is a land of creativity, with numerous studios and schools linked to the film (especially animation) and video game industries. Less well known is Angoulême’s “audio” expertise with G4F, which navigates nationally and internationally between these traditional industries