“The whole project contemplates how we search for life” – Eliza McNitt (ASTRA)

With her passion for space and space exploration, Eliza McNitt contributed to the boom in virtual reality with the success of SPHERES (and a 5-star voice cast). Her return this year with ASTRA, presented as a world premiere in competition at SXSW, renews this desire to explore the unknown and the origin of life. A […]

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Diversion announces the acquisition of two projects presented at Venice Immersive 2024

Back to the heart of the Venice Production Bridge at La Biennale di Venezia – Venice International Film Festival, the long-awaited back-to-school event for the artistic and immersive ecosystem, which promised to be rich for Diversion through its annual birthday

”I want to move forward and dive into the interactivity” – Alexandre Perez (SEANCE 129, SERGEANT JAMES)

Alexandre Perez's SEANCE 129 is a history peace about WW1.

“New forms of XR storytelling emerged during Covid” – Loren Hammonds (Tribeca Film Festival)

As a leading event on immersive storytelling (including podcast this year!), Tribeca Film Festival decided to go hybrid, with a new edition late June – way after its regular April schedule. We discussed this special edition during our yearly rendez-vous

Tribeca’s World Premiere WELCOME TO RESPITE will let you explore forgotten childhood memories in VRChat

Join us as Alex, a child with a troubled past, and journey through your memories to explore the parts of our mind that can both help and haunt us. Upon visiting your family’s home after your mom’s passing, you are

“Create an experience, not a film” – Jonathan Griffith (TOUCHING THE SKY)

Based in Chamonix, Jonathan Griffith is one of the most renowned photographers and filmmakers in the world of mountaineering. An experienced climber and regular contributor to Meta and Red Bull, he has been pushing the boundaries of immersive filmmaking for

“Community as a big part of storytelling” – Ryan Griffen, Zoe Roellin, Nathan Anderson (LUSTRATION VR)

With impeccable worldbuilding and an exciting story to follow, Lustration VR, currently at SXSW 2022, is one of the most effective examples of how to create an active and engaged audience around a work, taking advantage of the possibilities offered