“It’s a new interactive chapter that follows in the footsteps of these two heroes’ films” – Finbar Hawkins, Bram Ttwheam, Lawrence Bennett​​ (WALLACE & GROMIT IN “THE GRAND GETAWAY”)

The standard-bearer of the Venice Immersive 2023 competition, the new WALLACE & GROMIT is one of the most eagerly awaited VR titles of the coming months. A fascinating story in several chapters (even if it's very narrative-oriented, it's still a game!), it should delight fans of this universe... and those who don't! After a first […]

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“Non solo un momento di ideazione, ma una vera e propria fase di sviluppo per costruire solide fondamenta ai progetti selezionati” – Maïwenn Blunat (CPH:LAB)

Bentornato, CPH:LAB! Dopo aver seguito da vicino l’edizione 2022-2023, non potevamo *non* parlare di nuovo del programma di sviluppo creativo di CPH:DOX, che “incoraggia l’assunzione di rischi creativi, celebra i talenti grezzi, facilita la collaborazione al di là dei confini

Editorial⎪Rethinking moderation systems for the Metaverse

While Meta has been trying to convince the general public to embrace virtual reality since 2016, the firm does not yet seem to have solved the problems of violence and toxicity observable today in online worlds and tomorrow in the

FreeRoaming #05 – LBXR Pulse: Excurio rolls out its content creation and distribution engine

With LBXR Pulse, Excurio is not simply launching a new interface or service. The company is formalising an infrastructure that has already been tested in the field — previously used for its own productions and across part of its network

“Through social networks, we measure the capacity of augmented reality to gather the general public” – Gabriel Picard (Atomic Digital Design)

Augmented reality has already been adopted: it governs social networks with its filters and interactive proposals by the platforms where it is distributed. However, we can find creative proposals, which do not demerit in the heart of an economic ecosystem

“I really believe that it’s the artists who are pushing the edge of innovation forward” – James George (CEO of Scatter, creators of Depthkit)

In January we shared the news of a major update for Depthkit, one of the main tools for volumetric video capture. Since the creation of our magazine, we have been in regular discussion with designers who have used this technological

L.E.V. Matadero 2022 unveils VORTEX and Ciudad Aumentada, a complementary immersive line-up

Matadero Madrid, center of contemporary creations belonging to Madrid City Council’s Department of Culture, presents this year’s new L.E.V. Matadero. The Festival of Visual Electronics and Extended Realities, organized by Matadero Madrid, Cineteca Madrid and Medialab at Matadero, and curated