”I believe VR is a first-person medium” – Celine Tricart (THE SUN LADIES)

Celine Tricart is an acclaimed storyteller who has developed a unique and recognizable style.

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With CIIIC, the Netherlands aims to become a champion of immersive technology

In the context of the international structuring of XR, the Netherlands has, in recent months, set up a national program dedicated to accelerating immersive applications: XR, augmented reality, mixed reality, etc. Entitled CIIIC (Creative Industries Immersive Impact Coalition), it aims

“Film festivals have to approach immersive works from an artistic perspective, beyond any fascination with technology” – Elie Levasseur (Cannes Film Festival)

For the second consecutive year, the Cannes Film Festival showcased a Competition featuring nine immersive works. A market dedicated to immersive creation as a whole was also launched. This ambitious program reflects the growing interest of film festivals in immersive

“I hope to get a better understanding of the use of space in a live XR installation” – Nicole C. Strasser (Nanuku.art)

As an artist and physicist Nicole works at the intersection of art, perception and science, striving to facilitate the integration of science & technology into art. We met with Nicole C. Strasser in Geneva during the last Geneva GIFF (and

VRHAM! is back, and welcome first Biennial for Digital and Immersive Art

VRHAM!, Hamburg’s leading festival for Virtual Reality art, is evolving and will debut as an independent biennale, redefining the landscape of digital and immersive art. From June 11–18, 2025, VRHAM! – Digital and Immersive Art Biennale will transform Hamburg’s Oberhafenquartier

“it was all about creating and maintaining a trust and a transparency in the process between the participants and the creators” – Mads Damsbo (DARK ROOMS)

DARK ROOMS, presented recently at Venice Immersive 2025, is an embodied exploration of human psychology through the prism of sexuality, directed by Mads Damsbo, Laurits Flensted Jensen and Anne Sofie Steen Sverdrup. Three viewers are invited to explore inner spaces, each

“I want to create works where the body becomes a source of doubt, perception a game of vertigo, and fear a subject for reflection”—Adelin Schweitzer (THE SUTHERLAND TEST)

For more than twenty years, Adelin Schweitzer has been carving out a unique niche in the world of immersive and performing arts. Founder of the Deletere Laboratories in Marseille (see our previous interview), he strives to divert technology from its