“JFK MEMENTO is a true immersive archaeology process” – Chloe Rochereuil, Victor Agulhon (TARGO)

French documentary filmmakers Chloe Rochereuil (director) and Victor Agulhon (producer) have been churning out eventful releases on the Meta platform for the past 3 years. Their film SURVIVING 9/11 already demonstrated the importance of exploring key dates in history, and JFK MEMENTO continues in this direction. More than just a film, it's an exploration of […]

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Digital Inter/Section Case Study 2⎜KIKK and the Klub Pavillon

How can digital arts organisations bring in a business mindset while maintaining artistic integrity as major producers of digital art? DI/S – Digital Inter/Section, a multiyear project supported by Creative Europe, is releasing four case studies of new business models

“This experience is a metaphor for how care can heal society” – Melodie Mousset (EMPATHY CREATURES)

We recently had the opportunity to reconnect with Melodie Mousset and dive back into EMPATHY CREATURES, a work reflecting on the importance of care in both personal and collective wellbeing, first presented at Venice Immersive 2025. At GIFF 2025, we

Join the 2021 VR NOW Awards Grand Finale on June 22

The VR NOW Awards are taking place this year online, and live on Youtube! The German ceremony dedicated to immersive worlds rewards the best applications of our industries every year. See below the nominees for the 2021 ceremony. The jury

“VR filmmakers have a level of responsibility towards their audience” – Albert Millis (Open City Docs – Expanded Realities)

New Expanded Realities curator Albert Millis has just completed the immersive selection for the next Open City Documentary Festival 2021 (in venues across London between 8th – 14th September 2021 and online 13th – 23th September). In a very busy

Digital Inter/Section Case Study 3⎜Kontejner, experiments with sustainable venue management

How can digital arts organisations bring in a business mindset while maintaining artistic integrity as major producers of digital art? DI/S – Digital Inter/Section, a multiyear project supported by Creative Europe, is releasing four case studies of new business models

Award-winning interactive crime story KILLING A SUPERSTAR in now on Steam

iQIYI Inc, an innovative market-leading online entertainment service in China, is pleased to announce that its original interactive virtual reality (VR) film KILLING A SUPERSTAR (the “Film”) has been officially launched on Steam, one of the world’s largest digital distribution