“We formatted the project in such a way as to appeal to the widest possible audience” – Lui Avallos (QUEER UTOPIA: ACT 1 CRUISING)

Lui Avallos’ QUEER UTOPIA: ACT 1 CRUISING a queer man who is losing his memory recalls times from a public bathroom in his past, where he had experiences of danger, pleasure and shame. A project developed through the Biennale College, then presented at Venice Immersive 2023, QUEER UTOPIA has since been selected in 2024 at […]

---

Not gonna lie: this part is locked 😬

Memberships help us keep XRMust independent and keep the project growing.

👉 Log in or subscribe to read the full article. Or go back to the homepage.

@ Magazine

“As an artist, I don’t define my work by the technology I use” – Pierre Zandrowicz (@cinem.ai)

Last year at the Tribeca Film Festival, director and digital artist Pierre Zandrowicz (also co-founder of French studio Atlas V) unveiled his first short film, IN SEARCH OF TIME, developed and produced with the assistance of generative tools boosted by

“When life gives you lemons, you make caipirinha!” – Marcio Sal (FINALMENTE EU – FINALLY ME)

The international premiere of the animated piece FINALMENTE EU (FINALLY ME) at Venice Immersive 2023 was a success with the Venice crowd, which brought joy and music to Lazzaretto Vecchio. Its director, Marcio Sal, through FINALMENTE EU’s protagonist-the elderly, sad

“I believe that the best immersive pieces can somehow embrace the limitations of the medium” – Cameron Kostopoulos (IN THE CURRENT OF BEING)

Filmmaker and immersive creator Cameron Kostopoulos returned to SXSW with a powerful new virtual reality experience, IN THE CURRENT OF BEING, building upon the foundations laid by their previous acclaimed work, BODY OF MINE (awarded in Austin in 2023). And

“There is now an obligation to develop a hybrid approach to the exploitation of innovative cultural experiences” – Christophe Salomon, Antoine Roland (NUMIX LAB)

After 3 editions (since 2021), the NUMIX LAB are a unique moment in the year when the world of cultural institutions and technological innovation meet and confront concrete cases of digital use within museums and exhibition spaces. A cohort of

“We want Taiwan to be at the technological and creative forefront of the XR industry” – Celeste Ting, Aurélien Dirler (TAICCA)

The Taiwan Creative Content Agency (TAICCA) which supports immersive artists and producers will present an impressive collection of 7 works in the next Venice VR line-up. As the festival will go to an Expanded edition again, with an international network

Editorial⎪Why should we talk about ethics in VR?

It’s a tricky time for ethics in the 21st century. Unlike the Ancient Greeks, the fathers of Western ethics, we tend to treat rules of morality with great suspicion. Beyond the legally protected boundaries of public order, under Western liberal