Nocturne Immersion: Villa Albertine explores new forms of stage writing in New York

Held on November 6 in New York, Nocturne Immersion (link) marked a new step in Villa Albertine's strategy to support immersive creation and transatlantic ties between France and the United States. Designed with Dark Euphoria, the program was part of Novembre Numérique, a global initiative by the Institut français dedicated to digital cultures. Between professional […]

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PIXEL RIPPED 1995 is finally out on Oculus and Steam VR

In these times of stay-at-home confinement, we may not go out as much as we'd like, but at least we can invite you to a multi-(...)

« ONE TRUE PATH marks the beginning of a new cycle for the studio» – Balthazar Auxietre (Innerspace VR)

French studio Innerspace VR celebrates its 10th anniversary this year. Ten years of exploration of the immersive medium, between video games for platforms (A FISHERMAN’S TALE and its sequel, in particular) and the production of LBE museum experiences with Asia.

A new VR work from Georgia at La Biennale di Venezia: I PITY THE GARDEN (by Mariam Natroshvili and Detu Jincharadze)

I PITY THE GARDEN by Tbilisi-based artist duo Mariam Natroshvili and Detu Jincharadze is an immersive artwork about a premonition of the end. Through large-scale video installation and VR experience, the viewer is led into a realm of magical realism

CPH:LAB 2024: Anamnesis, Fay: Carving Memories, Paradise Lost (part 3)

We have now come to the third and final part of our excursus on the CPH:LAB and the projects selected for the 2023/2024 edition. Today we will present the last three works (one of which, Anamnesis, also took part in

“We want to celebrate the women who are actively involved in building the immersive industry” – Ondřej Moravec (Art*VR Festival 2024)

Last year, the Art*VR festival repositioned Prague and Eastern Europe on the map of XR events, in what is now a busy annual calendar. While the Czech Republic is no shy when it comes to immersive festivals, Art*VR has established

[Case Study] Interview with Gina Kim on BLOODLESS and TEARLESS

For her work BLOODLESS, Gina Kim received the Best VR Story Award from the Venice Film Festival in 2017. TEARLESS, the second installment of her trilogy on US military comfort women. I had the chance to share an in-depth conversation