“We develop the MeRCURY headset for total, poetic immersion” – Pierre “PYARe” Friquet (NiGHT immersion)

Pierre Friquet has been an explorer of immersion for over ten years. From the first 360 films shot in India (JET LAG, presented at Cannes XR in 2016) to more installative formats (SPACED OUT, PATTERNS...), Pierre is fearless. And it's with the same passion that he's now embarking on a brand new adventure, that of […]

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“Digging into the depths of ourselves to expose something that is deeper and, because of that, more relatable” – Mark Atkin (CPH:DOX Inter:Active 2024)

Kicking off this March 13 is the new edition of CPH:DOX in Copenhagen with an Inter:Active section that once again takes a closer look at the impact of art and technology on our society.  Once again we met with Mark

MUTEK Montréal: 25 years of exploration between creation and innovation

MUTEK is now internationally renowned for its cutting-edge digital programming. With venues on 4 continents and in 7 cities, the festival has built up a unique model. The nerve center of this network is Montreal, which celebrates its 25th anniversary

From Animation to Immersive Stories: How Richard Valk Builds International XR Collaborations

Meeting Dutch producer–director Richard Valk is a sharp way to read the Dutch landscape. Through Valk Productions, founded in the late 1990s, he has built a bridge between auteur animation, documentary and immersive work – and his trajectory captures how

PatchWorld 1/2 – Between musical creation and virtual community, with Mélodie Mousset

Connected music lover community or music creation application? PatchWorld is both: it provides virtual worlds in which music enthusiasts can open up new horizons for their creativity. The project was co-created by Eduardo Fouilloux (artist and developer) and Mélodie Mousset

From the MIT Media Lab x WORLDING 2025: “We want to learn from you”

WORLDING 2025 is an experimental incubator empowering a select cohort of creators and XR productions, a deeper look into the Co-Creation model. Earlier this month, I was invited to sit in on an incubator created under a model of Co-Creation

Vote for the 2025’s Online XR Awards!

The end of the year always heralds a form of synthesis around projects shown at festivals and/or distributed on the XR market. And at XRMust, the idea is to let you have your say! The site may have evolved in