“Developing a game in mixed reality requires working on the materiality of the gameplay” – Russ Harding (THE INFINITE INSIDE)

Last January, Saltwater Games announced the acquisition of Maze Theory Limited (including Nexus Labs and Quantum Interactive), a video game studio well known to the XR community for such titles as PEAKY BLINDERS: THE KING'S RANSOM and DOCTOR WHO: THE EDGE OF TIME. A welcome consolidation in a difficult context for the video game industry, […]

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“Innovation in XR must come from content, not technology” – Ulrich Schrauth (LFF Expanded 2023)

One of London’s annual XR events, the BFI London Film Festival’s LFF Expanded program, kicks off in a few days’ time (6-22 October 2023). 14 projects from around the world will be presented, showcasing a wide array of immersive art

“Music should be used as an interactive component for the viewer” – Cyrille Marchesseau (PAPER BIRDS)

Long before the global health crisis, French composer Cyrille Marchesseau (based in Bordeaux) was already used to working remotely. Whether for French, Argentinean or American productions, the author of the soundtracks for GLOOMY EYES, JAILBIRDS or PAPER BIRDS (among others)

“To create an experience that gives you a sense of shelter, where you are no longer judged” – Ana Brzezińska (Tribeca Immersive 2024)

Kicking off next June 6 is the 13th edition of Tribeca Immersive: an innovative program in a brand new location that we can’t wait to discover. We met with curator Ana Brzezińska to discuss the undoubtedly innovative approach she took

“There is now an obligation to develop a hybrid approach to the exploitation of innovative cultural experiences” – Christophe Salomon, Antoine Roland (NUMIX LAB)

After 3 editions (since 2021), the NUMIX LAB are a unique moment in the year when the world of cultural institutions and technological innovation meet and confront concrete cases of digital use within museums and exhibition spaces. A cohort of

“There are a lot of opportunities in Africa for immersive storytelling” – Ingrid Kopp (Electric South)

Between innovation and art, the world is its playground, and we keep looking for talent everywhere. Africa is a great place of (...)

“VR to add power to suspension of disbelief” – Abel Kohen (BIOLUM)

BIOLUM is a VR experience directed by Abel Kohen that had its première at SXSW Online 2021: a work with narrative at its core that uses the potential of VR to talk about science fiction. There are some worlds that