XR Through The Womanist Gaze 3/3: Preserving Women Music History, with Yolanda Barton

Globally, music has been a great source of entertainment, a form of artistic expression and a medium of cultural exchange. Music history cannot also be discussed without reference to great women who have contributed immensely to the growth of the industry, from women of the historical Jazz era to even more contemporary female artists. However, […]

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The Impact of AI on African Art, with Nigerian creative technologist Malik Afegbua

In recent years, the global art scene has undergone a dramatic transformation with the advent of Artificial Intelligence (AI). This technological innovation has fundamentally altered artistic expression, creating a shift in how art is created and perceived. Artists can now

A new location-based experience VERSAILLES: LOST GARDENS OF THE SUN KING immerses visitors in the history of this legendary site

An unprecedented immersive experience at the Château de Versailles opens this March, reviving for the first time three historically significant lost spaces of Versailles’ gardens built under Louis XIV, the “Sun King. ” VERSAILLES: LOST GARDENS OF THE SUN KING

A Guide to Virtual Reality: Top 9 Experiences about Space

For a few years now, VR content releases have been multiplying, and that’s good news! Whether you are a beginner or not, here is a first guide to the best immersive content available – A selection by Gibby Zobel, filmmaker

Review⎪From Synthesizers to Synthetic Reality: Jean-Michel Jarre and XR Studio VRrOOm achieve the impossible for Hyper Weekend Festival

After the hugely successful Notre Dame VR experience, legendary artist & producer Jean-Michel Jarre returned with VR studio and metaverse architects VRrOOm for “OXYMORE” as a part of Hyper Weekend Festival (France). The hybrid event took place simultaneously at the

“A project where each component can stand on its own, while still belonging to a unified whole” – Michelle Kranot, Peter Fisher, Kathrine Fremming (THE GARDEN SAYS…)

How does an immersive work come to life and evolve? At XRMust we often ask ourselves this question, and one of the most rewarding experiences for me, both as a writer and as a participant, has been the chance to

“It’s not about promoting a technology, but a new narrative” – Sönke Kirchhof (INVR.SPACE)

At Stereopsia Europe 2021, Sönke Kirchhof was everywhere. On the VR headsets, in the conferences and discussions, and even at the awards. XR producer and content distributor, the tireless German entrepreneur also supports many events in terms of logistics and