Humanity Has a New Home: Felix & Paul Studios’ INTERSTELLAR ARC is now open at AREA15

INTERSTELLAR ARC, the awe-inspiring new immersive experience from the Emmy Award-winning creators at Felix & Paul Studios, is now open exclusively at AREA15 in Las Vegas. Guests are invited to embark on a captivating emotional journey, set centuries in the future and light-years from Earth. In the 23rd century, humanity is emerging from centuries of […]

 

---

Not gonna lie: this part is locked 😬

Memberships help us keep XRMust independent and keep the project growing.

👉 Log in or subscribe to read the full article. Or go back to the homepage.

@ Magazine

“On veut retrouver les publics silencieux à l’aide d’une proposition de cinéma hybride” – Pierre Emmanuel Le Goff (La 25e Heure)

Durant l’année Covid les salles de cinéma, les festivals, ont été plusieurs mois à l’arrêt. Mais quelques idées innovantes ont permis de proposer des projections en ligne via des salles virtuelles comme La 25e Heure lancée par Pierre Emmanuel Le

“There is already a transformative idea when using VR to address trans identity issues” – Cameron Kostopoulos (BODY OF MINE VR)

This is a first VR project, and a world premiere for BODY OF MINE VR at SXSW. An immediate international exposure for this intimate project that proposes to discover the body of the other, an exploration of gender dysphoria and

“We are a virtual cinema theater with our own VR app, and soon in the metaverse!” – Vincent Tessier (CINEVR)

The CINEVR platform offers virtual movie theaters to continue the experience of the big screen on your couch, with a catalog of feature films … and 360 content. A new and social offer already available on VR stores and which

“In the distribution of original XR works, you have to be creative!” – Nataliya Velykanova (Gate22)

Graphic designer and now immersive artist, Nataliya Velykanova is also the founder of Gate22, one of the first French virtual museums. A concept she has been developing since Toulouse (France), where she has been living for the past ten years,

“Realities come together” – Grégoire Parain (Novelab)

Being as discreet as possible, the company based in Paris and Toulouse is however regularly selected in the biggest festivals.

“Physical venues showcasing VR have a real role to play” – Deborah Papiernik (Ubisoft)

One of the last European events this year will be the 12th edition of Stereopsia (Europe - the show opening its South American branch (...)