“MOBILE SUIT GUNDAM: SILVER PHANTOM proves that we can offer an immersive animation format to XR audiences” – Arnaud Colinart (Atlas V)

Between video game and narrative work, has virtual reality as a medium found its definitive form? Probably not, if we look at the multiplicity of experiences available - and sometimes several formats for a single proposition: 360 film, interactive proposals or physical installations. French studio Atlas V is breaking new ground with its latest title, […]

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Studio 44 MocapLab: a digital studio for creation in Geneva, by Cie Gilles Jobin (1/2)

One of the most internationally renowned artists at the crossroad of choregraphy and technology, Gilles Jobin has been exploring the “Territoires Digitaux” of dance long before COVID profoundly impacted the world of performing arts. With works featured at major immersive

A Guide to Virtual Reality: Top 9 Experiences about Space

For a few years now, VR content releases have been multiplying, and that’s good news! Whether you are a beginner or not, here is a first guide to the best immersive content available – A selection by Gibby Zobel, filmmaker

A Global XR Content Telco Alliance (LG Uplus, Orange, Qualcomm Technologies…) for a new generation of premium XR content

How to better support creative studios involved in the XR and metaverse landscape? For telecom companies (Telcos), the challenge is to help innovative creation without forgetting the general public. One of the answers envisaged for XR is not to act

Marshmallow Laser Feast’s EVOLVER will have its European Premiere, thanks to Geneva GIFF 2022

The 28th Geneva International Film Festival (GIFF, 4 – 13th November) will feature the European premiere of the EVOLVER immersive experience, a production created by the renowned London studio Marshmallow Laser Feast (2022, US/GB/FR). Part musical journey, part scientific exploration

Digital Inter/Section Case Study 2⎜KIKK and the Klub Pavillon

How can digital arts organisations bring in a business mindset while maintaining artistic integrity as major producers of digital art? DI/S – Digital Inter/Section, a multiyear project supported by Creative Europe, is releasing four case studies of new business models

Rada Studio and Scatter present THE CHANGING SAME (episode 1) at Sundance New Frontier

POV Spark announced today that The Changing Same: An American Pilgrimage, an episodic virtual reality experience on racial justice by lead artists Michèle Stephenson and Joe Brewster, Rada Studio and Yasmin Elayat, Scatter, will premiere the first episode at the