XR Focus / Luxembourg: a champion of immersive production

For a number of years now, Luxembourg has been setting out its ambitions in terms of XR production. A singular approach in an emerging market, for a country with only a few hundred thousand inhabitants. Where does this interest in virtual reality come from? What is Luxembourg's roadmap? What are the strengths and limitations of […]

---

Not gonna lie: this part is locked 😬

Memberships help us keep XRMust independent and keep the project growing.

👉 Log in or subscribe to read the full article. Or go back to the homepage.

@ Dabatase

@ Magazine

World premiere for FRAMERATE: PULSE OF THE EARTH at Venice Immersive, an art installation by ScanLAB Projects

Award-winning creative studio ScanLAB Projects is exhibiting the World Premiere of immersive art installation, FRAMERATE: Pulse of the Earth, as part of the prestigious Venice Immersive section at La Biennale di Venezia’s International Film Festival 2022. FRAMERATE: Pulse of the

Editorial⎪Coming back from Tribeca Immersive 2023

Although festivals have been back in person for some time now, this past edition of Tribeca was my first experience attending a in-person XR festival outside of my hometown of Montreal. More importantly, this was also my first time attending

The Peabody Awards Announces 16 Legacy class winners for Digital and Interactive Storytelling

Peabody’s newest category honors 16 Legacy class winners including Special Awardees Phil Yu and Nonny de la Peña, presented by Daniel Dae Kim and Alejandro González Iñárritu Today, the Peabody Awards Interactive Board of Jurors unveiled 12 winning digital and

“To make the user believe that they matter” – Erick Oh, Kane Lee (NAMOO)

NAMOO is an animated VR experience that uses all the tools cinematic VR offers to animation to invite the audience on a spiritual journey through life and memories. Sometimes – not often – you come across a story that feels

“Whatever storytelling format you use, the questions surrounding the creation of your works will essentially be the same” – Robin Burgauer (Inlusio Interactive)

Based in Zurich, the studio Inlusio Interactive is dedicated to producing high-impact works that question our relationship with the world. And to facilitate their desire to tell powerful stories in new creative environments, the Inlusio team also develops innovative tools

Ride FX: from Omaha Beach to M. C. Escher, the immersive workshop in Brittany

Originally, Ride FX was supposed to produce films for amusement parks—hence the name, inspired by Futuroscope-style rides. Covid struck in the year the company was founded, major contracts fell through, and the studio had to reinvent itself at lightning speed.