“We all need to remember what it was like to experience VR for the first-time, sometimes a simple 360 can be the most powerful” – Alex Rühl (VR Podcast)
She produces and directs her own VR films, has done a TEDx talk on using VR for good…
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Interviews, analysis and field notes on immersive creation, XR and location-based experiences.
She produces and directs her own VR films, has done a TEDx talk on using VR for good…
Photojournalist and war correspondent, Karim Ben Khelifa made a transformation in the early 2010s as he found a…
With a preview introduced at Venice VR in 2019, GLIMPSE was a long awaited project for us! This…
Antony Vitillo is mostly known in the XR community as @SkarredGhost, a Torino-based influencer and developer who just…
The Geneva GIFF is back to 100% physical this year for an edition for the public but also…
Presented as a demo at the 78. Venice Film Festival, The Last Worker is a VR experience at…
It’s unprecedented to underline it: a French company – Floréal Films – signs a double win at the…
What makes something “mainstream”? Do you remember when and how you first started using “mainstream” social media such…
This year’s BFI London Film Festival continues its commitment to new mediums and storytelling, with the second year…
PHI-IMMERSIVE RESIDENCY is an annual eight-week program that specializes in the developmental phases of an immersive or interactive…
The 9th Geneva Digital Market (GDM), which will be held from November 8 to 12, has revealed the…
Awarded with the Grand JURY Prize for Best VR Work at Venezia78, GOLIATH: PLAYING WITH REALITY is a…