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As we did last year, we are pleased to welcome you as the main jury member for this…
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Articles, interviews and analysis from XRMust.
As we did last year, we are pleased to welcome you as the main jury member for this…
The year is 1993, PC games are not really trying to look better since the ’80s, 3D graphics…
We discovered Enrique Agudo’s last immersive work during the online Tribeca 2020 edition where it got its World…
Recently selected for Venice VR Expanded and Raindance Immersive, IL DUBBIO is an animated immersive experience that reflects…
In this new series of articles we want to go deeper into our discussion with XR creators and…
Selected by the Festival du Nouveau Cinéma (FNC) in 2019, PLAYTIME is a student project produced by Catherine…
One of the main problems in relation to immersive productions is the audience: how can we make more…
CONTINUANCE, produced by Stratéolab for La Pulperie, a museum in the Saguenay region, is a virtual reality experience…
The SPACE EXPLORERS series from Montreal studio Félix & Paul was born from a crazy idea: to follow…
As part of our work on the immersive/new media industry, we want to create a ressource on universities'…
Even with no feature film in the last ten years (COCO CHANEL AND IGOR STRAVINSKY in 2009), Jan…
GOLIATH, a work about schizophrenia, is the result of the collaboration between producer May Abdalla and director Barry…