In 1989, speaking of virtual reality, Jonathan Carey wrote that “spectacular power cannot be reduced to an optical model but is inseparable from a larger organization of perceptual consumption…The full coincidence of sound with image, of voice with figure, not only was a crucial new way of organizing space, time and narrative, but it instituted […]
For the last 5 years VIVE Arts, the art and technology initiative of the Taiwanese company HTC, has been leading the charge in innovative digital art. From its work with museums and institutions, exploring web3 components of the field, the
Astrea and ATLAS V today announced Andy Serkis, the award-winning actor, director, and producer, will narrate the Tribeca festival-bound narrative Mixed Reality game, MONSTRORAMA. The Mixed Reality project takes players on a tour of the secret museum, MONSTRORAMA, built by
The Ferryman Collective team is back! Presented at SXSW 2022, their new piece, Gumball Dreams, takes the audience on an intimate journey into a super colourful fantasy world inspired by the VRChat worlds Club Gumball and Gumball Lounge, created by
One of the most loved immersive experiences at the Lazzaretto Vecchio, where it had its world premiere, LETTERS FROM DRANCY is a deeply moving piece about the relationship between a mother and daughter separated by the tragedy of the Holocaust.
Extended reality is not just a new visual language. It is also a field where tensions between scientificity, industry, and memory are replayed. From the September 11 attacks (SURVIVING 9-11) to the Normandy landings (D-DAY: THE CAMERA SOLDIER) and the
There is a repeated cycle in every new form of technology when it emerges, when the rules haven’t yet been written or established, it is very inclusive and many people can experiment with it. It is in those early stages