InnerspaceVR Announces SPYMASTER, a Time-Bending Spy Thriller for Meta Quest and SteamVR


InnerspaceVR today announced SPYMASTER, a new action-narrative VR title coming to Early Access on Meta Quest and SteamVR on May 7, 2026.

Set in a world where private surveillance has replaced public intelligence, SPYMASTER casts players as operatives of NODE, the last independent spy agency still standing. As governments have dissolved their own intelligence services in favor of Protocore, a global surveillance system led by the mysterious PROTUS, NODE is left to uncover the truth behind a growing threat before it is too late.

Operating from a secret command center hidden inside a trawler boat, players are deployed on missions across the world with the help of C.A.S.S.E.T.T.E., NODE’s briefing and intelligence device. In the field, they take control of TIC, Mulligan and OSCR, three operatives with distinct skills, gadgets and personalities. Each mission can be approached in different ways, from discreet infiltration to full-speed action, with success depending on how well players combine the abilities of each operative.

At the center of the experience is the game’s Temporal Replay System, which allows players to rewind time with a flick of the wrist. This mechanic lets them revisit specific moments in a mission, adjust their movements, change timing, reposition themselves or coordinate more effectively between operatives. Whether passing an item between characters, refining a shot or correcting a sequence under pressure, players are able to use time itself as part of the mission.

“It all started with a native VR experiment: recording organic avatar actions,” said Jeremy Moirano, Game Director on SPYMASTER. “We were using this technique for animation placeholders long before The Last Clockwinder hit the scene. That initial idea grew into a core gameplay mechanic built around assisting your past self to solve puzzles. As the system evolved, we focused on making every action feel tactile and satisfying, which naturally pushed the game toward the spy thriller it is today.”

SPYMASTER combines narrative-driven missions, traversal, puzzles and combat within a stylized espionage framework. Players will run, climb, slide, zipline and shoot their way through a series of high-risk scenarios, while optional side challenges extend the experience beyond the main campaign.

SPYMASTER will launch in Early Access on Meta Quest and SteamVR on May 7, 2026.

Key Features

  • Play as three elite operatives — TIC, Mulligan and OSCR — each with their own tools and abilities.
  • Rewind time during missions to refine actions, solve situations and coordinate between characters.
  • Take on dynamic assignments ranging from stealth infiltration to rooftop escapes and large-scale action sequences.
  • Use fluid VR traversal mechanics including running, climbing, sliding and ziplining.
  • Continue training beyond the main story with a range of side challenges.

@ Dabatase

Leave a Reply

@ Magazine

Beyond XR, Espronceda a new landmark place for immersion in Spain

Alejandro Martín is head of innovation and EU Projects at the Espronceda institute of art & culture in Barcelona, a unique art exhibition & residency space, which has opened its doors more than ten years ago. Espronceda is also a

“ANOTHER FISHERMAN’S TALE is a VR puzzle experience that makes heavy use of the players’ physicality” – Balthazar Auxietre (Innerspace VR)

Today, the French studio Innerspace VR releases the second part of its famous virtual reality game FISHERMAN’S TALE. The co-founder and artistic director of the studio Balthazar Auxietre reveals for us the challenges and novelties of ANOTHER FISHERMAN’S TALE and

Diving into Canadian XR – Portrait of Ziad Touma (Couzin Films)

As part of an initiative led by the cultural services of the French Embassy in Canada, coordinated by Alliance Française de Vancouver in partnership with Xn Québec, Québec/Canada XR is proposing a series of portraits of the XR industry in

XR Folks: let’s connect at Luxembourg City Film Festival 2023!

Just before SXSW in Austin, it’s Luxembourg that’s ringing the bell for the XR creative community by offering (as it has since 2017) a competition around immersive experiences (VR, AR, audio…), prizes and a VR Day dedicated to talks and

Editorial⎜Apple Vision Pro: head in the virtual world, two feet on the ground

February 2024 is a historic month for the world of extended reality (XR) and its creators. And in more ways than one. If the launch of the Apple Vision Pro is an expected marker of wider adoption (to come), it

“Making films for Vision Pro is a return to a true cinematic approach” – Frank-David Cohen, Sixtine Rose (Immersive Flashback)

Is immersive technology bringing film formats back into fashion? While all location-based experiences are on the rise and consolidating their place in the market, video seemed less attractive, between difficulties accessing stores and the stranglehold of real-time engines on productions.