“Of course you want to work with great storytellers” – Dana Dansereau (National Film Board of Canada)

Dana Dansereau is an interactive producer of the National Film Board of Canada’s Digital Studio, based in Vancouver. (...)

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“Scenery is the XR creation suite you always wanted” – Marc Wicht (Co-Founder)

Scenery is an Apple-native XR creation and storytelling suite that flips the script on how immersive experiences are built and distributed. The multi-sensory experiences you create run both on mobile and Apple Vision Pro, can be location-based, and globally accessible.

CPH:Lab 2023: COLLATERAL ECHOES VR, THE FOREST THAT BREATHES US, DIPLOMATIC REBEL (part 2)

A few days after our return from Copenhagen, where we joined the CPH:DOX Inter:Active festival, we present the second part of the article dedicated to the 9 projects that were developed during the CPH:LAB 2022-2023. One of the things we

A Step Toward The OASIS (5/5): OASIS for good?

Dystopia is a common feature in fiction that picture the near future where reality and virtual reality become indiscernible. The popular narrative goes something like this: the protagonist is fascinated by a virtual reality content/game/society, but soon realizes that there

“It’s time to make immersive creation part of the long history of the narrative arts” – Thierry Frémaux, Elie Levasseur (Cannes Film Festival – Immersive Competition)

After several years at the heart of the Market, and a reduced presence in favor of a broader discussion of innovation with Cannes NEXT, virtual reality (and immersive creation as a whole) is back in force at the heart of

“There is already a transformative idea when using VR to address trans identity issues” – Cameron Kostopoulos (BODY OF MINE VR)

This is a first VR project, and a world premiere for BODY OF MINE VR at SXSW. An immediate international exposure for this intimate project that proposes to discover the body of the other, an exploration of gender dysphoria and

Edito⎜Chronique(s) of a Digital Art Biennale

Last month saw the opening of the 3rd Biennale des Imaginaires Numériques organized by Chroniques. Spread over Aix-en-Provence, Marseille, Avignon, Arles and Istres, exhibitions, workshops, performances and concerts take place over three teeming months. One of the highlights of digital