LA MAGIE OPÉRA, Staging prestige and institutional VR production

Co-produced byBackLight, the Paris Opera, andVIVE Arts, LA MAGIE OPÉRA continues the trajectory of a French studio that has successfully turned virtual reality into a collective and immersive spectacle. Presented at the Palais Garnier as part of the program celebrating the 150th anniversary of the Palais Garnier, and selected for Venice Immersive 2025 and the […]

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StoryFutures Xperience launched in the UK, a new VR showcase available in independent cinemas and arts centres

StoryFutures is delighted to launch ‘StoryFutures Xperience’, which will showcase VR experiences in leading independent cinemas and arts centres across the UK from Summer 2023 – Spring 2024. Venues including Chapter, Cardiff; Dundee Contemporary Arts Centre, Dundee; Queens Film Theatre,

One big family: Onassis, ONX and the intersection of culture, technology and art

The Onassis Foundation has a big mission: to be a catalyst and embrace constant innovation and creative disruptions that will lead to a better society. And while this is a tall mission for any cultural organization, for the past 50

Innovative live show HOME X will be premiered in London (and online) this February

The award-winning team behind HOME X is excited to announce their next cutting-edge production, combining theatre, music, gaming, and VR technology. This innovative live performance was created in collaboration with technologists and artists in London and Hong Kong. The team

Best Narrative Award at Venice 2022 END OF NIGHT is now available on Meta Store and Steam

Astrea Immersive and Makropol are delighted to announce that END OF NIGHT is now available for Meta Quest 2 and coming to Steam. David Adler’s critically acclaimed VR work END OF NIGHT, starring Jens Jørn Spottag, has so far only

XR Folks: let’s connect at Luxembourg City Film Festival 2023!

Just before SXSW in Austin, it’s Luxembourg that’s ringing the bell for the XR creative community by offering (as it has since 2017) a competition around immersive experiences (VR, AR, audio…), prizes and a VR Day dedicated to talks and

CPH:LAB 2024: Anamnesis, Fay: Carving Memories, Paradise Lost (part 3)

We have now come to the third and final part of our excursus on the CPH:LAB and the projects selected for the 2023/2024 edition. Today we will present the last three works (one of which, Anamnesis, also took part in