One big family: Onassis, ONX and the intersection of culture, technology and art

The Onassis Foundation has a big mission: to be a catalyst and embrace constant innovation and creative disruptions that will lead to a better society. And while this is a tall mission for any cultural organization, for the past 50 years, Onassis has formed a constellation of programmes and initiatives to nurture, inspire and challenge […]

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Inside Venice Gap Financing 2023: THE WHITE SABOTEUR (Risette)

A rare French project in the running at this year’s Venice Gap-Financing Market (alongside international co-production IMPULSE: PLAYING WITH REALITY), THE WHITE SABOTEUR by Barthelemy Antoine-Loeff and Hugo Arcier is an immersive installation dealing with the disappearance of ice… and

A Step Toward The OASIS (3/5): Experience

What are the requirements for the OASIS user experience? The last two posts explored how 1) the OASIS is not a distant future, but an imminent reality and 2) “open-source reality” platforms such as YouTube in which multiple users can

“To reclaim colonial structures through virtual acts” – Valencia James (SUGA’)

A work that reflects on rituals, ancestry and colonisation, Suga’ takes an accessible approach to give audiences a live dance performance using the innovative Volumetric Performance Toolbox Ancestry has been a common thread of the 2022 Sundance Film Festival, as

“VR as a tool to democratize animation” – Violeta Ayala, Roly Elias, Alap Parikh (Prison X)

Prison X is an immersive Andean mythological play that, by working on representation, brings the user face-to-face with a different way of building stories and a culturally vibrant experience. Representation in media is always something difficult to achieve, especially when

“As an artist, I have the confidence to explore the design and aesthetics of my virtual experiences” – Abner Preis (MIRACLE BASKET)

THE MIRACLE BASKET is a unique film that uses a multicolored universe to explore a militant discourse. Director Abner Preis discusses it.

Decoding XR: Leo Metcalf, and Michael Golembewski (THE TIME BEFORE)

First seen at the latest Venice Immersive, THE TIME BEFORE by filmmaker and animator Leo Metcalf is a deeply moving story told from a child’s perspective. Combining poetic storytelling with carefully crafted interactive design, the work explores memory, consciousness, and