“With COLORED, we had to confront the physical space and the presence of an audience” – Pierre-Alain Giraud (Novaya)

NOIRE (COLORED) is an experiment that deals with racism and segregation in the USA in the 1950s - with an uncommon universality, reinforced by the choice of mixed reality. Between real-life settings, multimedia narration and a subject that's still (unfortunately) topical, we take a look back at a work that travelled from the Centre Pompidou […]

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A pioneering studio in original immersive creation, Atlas V is accelerating its shift toward entertainment and location-based experiences.

Eight years after its creation, Atlas V has formalized a major development that has just been announced by Variety: a €5 million fundraising campaign—led “primarily” by HTC—and a deliberate diversification strategy, designed as a direct response to the maturation (and

EXCLUSIVE! The all-new Depthkit Studio – making volumetric video capture 10x faster – is now available

New Depthkit Studio release is available now, featuring enhancements for fast hardware configuration and multi-camera calibration. Today, leading volumetric video software developer, Scatter released updates to Depthkit Studio (link) that makes it 10x faster to set up a capture stage.

“At the intersection of story/game and connection” – Barry Gene Murphy, May Abdalla (GOLIATH: PLAYING WITH REALITY)

Awarded with the Grand JURY Prize for Best VR Work at Venezia78, GOLIATH: PLAYING WITH REALITY is a VR experience that uses all the narrative tools VR can offer to tackle a difficult subject like schizophrenia. We talked about it

GOLIATH: PLAYING WITH REALITY narrator Tilda Swinton to continue her work on second chapter IMPULSE

Today Anagram, the award-winning studio that brought you the Venice Immersive Grand Jury Prize-winning Goliath: Playing with Reality, along with co-producers Floréal and France Télévisions, have announced that Academy Award-winning Actor Tilda Swinton, will narrate the second installment in the

Innovate, Challenge, Succeed: Lynx Mixed Reality’s French odyssey into the world of immersive technology

Faced with the dominance of the tech giants, it’s rare to find start-ups that dare to dream big and challenge established norms. Lynx Mixed Reality is one such bold company we went to meet, and the object of our curiosity

“We allow a seated, traditional theatre audience to experience the virtual reality world without putting on a headset.” – Brendan Bradley (NON-PLAYER CHARACTER)

Join us as we delve into Brendan A. Bradley’s creative process, explore his unique artistic vision, and gain insight into the dynamic world of immersive theater and XR experiences. Don’t miss out on this inspiring conversation with one of the