Portrait: Vincent Morisset, AATOAA to play…

The career of Vincent Morisset, one of Canada's leading artists, is a reflection of his character: generous and inventive. With more than 20 years of awards (Emmy Award, SXSW Interactive Award, Cannes Lion, Japan Media Art Award…) and artistic collaborations (Arcade Fire and Louise Lecavalier), Morisset is almost a sage in the digital ecosystem. The […]

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“Comedy, action, suspense” Mathias Chelebourg (DOCTOR WHO: THE RUNAWAY)

Presented at Tribeca last year, DOCTOR WHO: THE RUNAWAY (available on Steam and Rift) opens the doors of the Tardis for an (...)

Diversion announces the acquisition of two projects presented at Venice Immersive 2024

Back to the heart of the Venice Production Bridge at La Biennale di Venezia – Venice International Film Festival, the long-awaited back-to-school event for the artistic and immersive ecosystem, which promised to be rich for Diversion through its annual birthday

“Animation was a key element to create emotion” – Audrey Pacart (MARCO & POLO GO ROUND)

Producer between France and Canada, Audrey Pacart is passionate about innovation. From projects (MARCO & POLO GO ROUND) to events (Tribeca Immersive, the KIF in France this fall), she is involved in both the narrative and the setting up of

“We knew we wanted to blend 360-degree visuals and animation to transform our reality” – Josephine Anderson, Claire Sanford (TEXADA)

TEXADA, an IDFA DocLab 2023 selected experience, is a VR documentary that contrasts two experiences of time: the human and the geological. The human experience of time is relative, but it is nothing compared to the timescale of the limestone

XRMust Enters a New Phase: A Stronger Editorial Platform for Immersive Creation

Since 2017, XRMust has been following the evolution of immersive creation across festivals, markets, studios, institutions and independent artistic practices. What began as a dedicated editorial space for XR and new forms of digital storytelling has gradually become a broader

“The moments when we are together are the ones that really get this industry going” – Mark Atkin (CPH:DOX – Inter:active 2022)

After a 2021 edition we fell in love with, CPH:DOX Inter:Active is back for a mostly in-person event starting today! Fewer works, large and complex installations and the chance to discover a festival, immersive productions – and Copenhagen itself! –