“It deals with the thrill of adventure but also the acknowledgment that our bodies are ageing” – Shehani Fernando, William Trossell (BURIED IN THE ROCK)

A pioneer of immersive creation, Shehani Fernando was for many years a producer of innovative current affairs content for the Guardian, the BBC and Al Jazeera, before moving into spatial storytelling to direct her own projects. Each time tackling societal or documentary subjects, she sees XR as a new medium to explore real world issues […]

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“The Apple Vision Pro, while not perfect in its first version, is renewing interest in immersive applications” – Tom Krikorian (Tab To Tap)

A l’occasion du prochain événement Apple le 9 septembre prochain, nous allons à la rencontre de la communauté française travaillant sur les applications et contenus Apple Vision Pro. Alors que la marque à la pomme a lancé son premier casque

Editorial⎪In the midst of advanced XR technologies, old-school tech interactives can still pack a punch

An AI-generated trans drag show, a dystopian game about digital “security” and an almost pornographic immersive VR piece about gay saunas in Taiwan. These were some of the pieces at the recent CPH:DOX interactive program, where vulnerability and marginalized narratives

Eliza McNitt’s mixed reality experience ASTRA takes you to an unprecedented journey beyond the stars

It’s with great excitement that we announce the launch of ASTRA, a pioneering mixed reality experience that transforms your home into a spaceship for an interstellar mission like no other which transports you to faraway moons and planets in virtual

Television: 5 series that bet on virtual and augmented reality

The numerous immersive works that flourish every year prove that virtual reality has largely integrated the art world. The 7th art is not left behind, as shown by the prestigious film festivals that offer virtual reality content (Sundance, the Venice

“Form follows people… and the stories they want to tell” – Stephan Bernardes, Lukas Koll (Arkanum Pictures)

At the NewImages market, this year, we had the opportunity to discover two projects that immediately called for our attention: THE PRIVILEGE GAME SHOW and KITCHEN OF MEMORIES. Both are from the production studio Arkanum Pictures, which also operates in

A Step Toward The OASIS (3/5): Experience

What are the requirements for the OASIS user experience? The last two posts explored how 1) the OASIS is not a distant future, but an imminent reality and 2) “open-source reality” platforms such as YouTube in which multiple users can